
Originally Posted by
loreleidiangelo
Tbh, I'd just prefer alternate gear acquisition methods overall. I don't like tomes, I don't like time-gated currency ESPECIALLY considering that players wanting to gear multiple jobs before the gear becomes devalued is a current trend in this game. Diadem tried this with random drops, but there were two snags I think: a.) Diadem itself was horribly boring and unfun to play, and b.) the ilevel range on the gear that dropped moved it from patently useless to BiS, and to me that's not a healthy gear distribution module. In fact, I often wonder how Diadem would have been received if gear drops were LESS frequent, but they were guaranteed to be useful if not for your main, then for an alt at least (ie ilevel 200-210, instead of this weird 150-210 range we got).
Either way, I think gear distribution in this game is kinda borked overall. It's a method that functionally makes very little sense. Log in and do your daily "chores" so you can buy gear (or log in weekly to hit your weekly raid slot machine roulette and hope for some usable gear), or just...not log in and wait until the inevitable catch-up method is added, because hey, it's not like you could have reasonably geared more than maybe 2 jobs in the time that you were away anyway!
It doesn't help that I personally find the "catch-up" method of acquiring gear FAR, FAR more interesting than the tomestone grind (do 24-man raid for gear 10 ilevel lower than top, get item to upgrade tome gear to max ilevel, also get tomes to BUY tome gear from 24-man raid, etc). I like the 24-man raids, for the most part. I wish they were introduced during the tomestone cycle, tbh. Do expert to get tomestone gear OR do 24-man to get gear slightly less good, OR do both so you can actually feasibly gear up more than one job at a time! (Pipe dream, I know.) Heck, add in some reasonably good but rare gear drops from Aquapolis too, and you have methods of letting players gear as many jobs as they're willing to commit time to the game.