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  1. #1
    Player
    Phafi's Avatar
    Join Date
    May 2012
    Location
    Pizzeria Mafia New York Style Fuhgeddaboudit
    Posts
    335
    Character
    Phafi Flailspike
    World
    Sargatanas
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Kyuuen View Post
    No, that most likely won't happen. The issue with even testing out the new jobs and some abilities is that without being 70 we won't know how it'll scale at that level. So even our feedback would be useless.

    For it to be accurate we'd have to be at or near lvl cap, with all abilities available, and a gear load-out similar/close to that of lvl cap gear.

    Should it happen? I can see where and why it would be useful. But they'd have to go through significant means to keep story elements from being leaked/spoiled.
    The only issue I can see with scaling is percent based defensive actions, such as stoneskin or 2.x series lustrate. These abilities have already been modified, and I wouldn't be surprised to see another stoneskin adjustment. Other than that though, scaling won't really be an issue, people will complain about having a low critical hit rate regardless of whether we test it or not because our stats will be low at the start of an expansion anyway.

    @story elements, they've blacked out cutscenes and whatnot before during the 2.0 beta tests.

    Quote Originally Posted by AlphaFox View Post
    Along side that, we see how some doomsayers here are and would end up with complaints over stuff that is fine as is.
    When you gather feedback, there will always be positive and negative feedback. It will just move up the process from after release to before release with a chance of some things being fixed prior to launch.

    Quote Originally Posted by ReplicaX View Post
    You have to factor in that they introduced the Test Server in 08/29/2011 (9.5 years after initial release). It was implemented towards the backend of the game's life cycle. The game had already released 4 expansions and 6 add-on scenarios at this point. The battle system was far more complex with 22 jobs to balance and the team's staff was reduced to help with other projects.
    When it happened doesn't really matter, I'm willing to bet much of what caused it to be late in the game's life was adjustments to PlayOnline, enabling you to select from the game itself or test server, as well as the website to copy your character data over to the test server. I would like to highlight from this though, that as a company, SE has shown that they are not against using a test server.
    (0)
    Last edited by Phafi; 01-06-2017 at 06:04 AM.

  2. #2
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Along side that, we see how some doomsayers here are and would end up with complaints over stuff that is fine as is.
    (0)

  3. #3
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Test server: a special Thanalan with Thanalan enemies at lv70 and lv 70 FATEs
    except the job nothing get spoiled
    (1)

  4. #4
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Perhaps they could add this to the benchmark?
    (1)

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