123412341234 is still mindless and is the same as 1111111......................... I also don't wanna be looking at a cooldown bar, I wanna be looking at the game.It would probably be pretty difficult for enix to include all of the strategic difficulty they are capable of and willing to share into anything but an auto attack setup. What the auto attack does is takes care of the mindless work for the player, making the very basic part of the game simple rotations of abilities. This in turn allows players to concentrate more on their next action, and work from that creating a more in-depth tactical game than most MMORPGs. I am not saying that this has been taken to its fullest in the game yet, but it is a basic approach to another mindful setup like that of Final Fantasy XI's. Also, from what I have experienced in the game so far, the speed of cooldowns and tp gain leaves plenty of rotational button pressing and clicking for players as is.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.