Oh the cross class skills. No, I don't consider those to be what I was talking about in reference to this games new lack of skills in comparison to GW2. I said they also minimized, but in a better way and each class still has more than were going to.
the extra 10 are not your classes defining abilities, the extra abilities you get per weapon in GW 2 are all your own classes abilities.
GW 22 will also have level cap raises with new abilities introduced as well. My point still stands.