Rather than having the slow combat they do now, they should have made the game ARPG similar to DC Universe Online. Spells still have animations but no animation locks, you are more free to run around, able to dodge some special attacks and overall the combat feels more fluid, similar to a fighting game. I think that would make the game a lot more fun, rather than standing around trying to generate TP only to use it all on one TP Spell and then sit there building more TP.