So how many of you out there would love to make an outfit.. you search and search through all the places where you can buy gear. The market boards, Mor Dhona vendors, Idllyshire vendors, Centurio vendors, Allied Vendors, GC vendors, PvP vendors, and the Gold Saucer vendors.. but still none of the things suit your taste? The only other options you haves are dungeon gear pieces.. except you cant remember what they look like so you cant go farm to get them. Well how about a Dungeon Gear Vendor?
Concept:
A vendor that sells every piece of gear that you'd see drop in a *dungeon*. To buy the gear from the vendor, players will have to trade a currency. A new currency I'll just make up a name, Tomestones of Recovery. *I* personally would wish for all gear to be separated into sections based on what part of the body it goes to. Like a chest section, legs section, etc.
Perhaps....
To buy the gear, players must possess a token. So say you want the whole Halonic Tank set. You would need 6 Marks of the Vault. 1 for each piece in the set. Adds incentive.
Each piece of gear will all share the same price regardless of level. Because remember, this is for glamour not power. And the price of gear will be the same universal price as any other tome gear.
Weapon: 1,000
Chest: 825
Legs: 825
Head: 495
Hands: 495
Feet: 495
Accessory: 375
Cap: 2,000
No weekly cap
How To Get:
To make it include some form of effort so every other Joe/Sally can just get them in 5mins I was thinking this:
-Tomestones of Recovery will be awarded by doing almost any content in the game besides hitting a rock or tree for some maple. Dungeons, Trials, 8man Raids, 24man Raids, Guildhests, PvP, Blue Scrips, GC Squadron(?), Gold Saucer, and Roulettes(?).
Dungeons: 80
24 man: 120
8 man: 40
Trials: 20
Guildhests: 10
PvP: Frontline - 50/ Feast - 20
Blue Scrips: (?)
GC Squadron: (?)
Gold Saucer: (?)
Roulettes: 100
Palace Of The Dead: What how much Lore does it give? 30? Then 30.
-No matter what dungeon you do in the game, you will be rewarded with 80 Tomestones of Recovery. So that would be 13 runs for a weapon, 11 runs for a chest piece, 7 runs for a head/hands/feet piece, and 5 runs for an accesory.
My original idea was actually to have Dungeons, 24 man, 8 man, and trial give half the amount I listed above. And have an item you can hold in your bag that doubles the reward if you are doing the dungeon respective to the gear you want to buy. While at the same time, locking the other gear out so you can abuse the bonus.
So say you are holding a Mark of the Aery. Doing Aery would give 80 tomes instead of 40 so you can buy Aery gear quicker. While other dungeons will still give 40. The point would be to add incentive to running specific dungeons.
But all of that is way more complicated!
Requirements:
Level 60
Why Not A Glamour Log?
I specifically thought of something that wouldn't be a glamour log because Yoshi says no. So instead of pushing for something he said he wouldn't do because of whatever reason, why not ask for something different? Having a dungeon gear vendor would allow players to see and try on every piece of dungeon gear WITHOUT it being a glamour book and instead, being just a vendor.
Problems:
I know people don't like currencies but seeing how FFXIV revolves around currencies and that Yoshida repeatedly said no to a log, I think another currency of some kind is the only way players would be able to obtain the gear.