Quote Originally Posted by Lucifer View Post
The removal of water is another factor that made me question the possibility of abolishing weaknesses. They didn't state anything of course but it does leave you wondering.
It's exactely what I wanted to say.
The things that made me afraid of the possible removal of elemental weaknesses are

1) Those spells aren't concentrated on a single job anymore. You can't make "elemental weaknesses" matter a lot in a scenario where only one of two jobs can use the element
that enemy is weak to. In such a scenario you're *FORCED*, from a gamedesign point of view, to either make so weaknesses are ther but hardly make a difference, or that simply they won't be there anymore.
2) The lack of a water spell, which destroys the "balance" of the elemental wheel.


Too early to say of course, but still I definitely am afraid.