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  1. #1
    Player
    Neihel's Avatar
    Join Date
    Nov 2015
    Posts
    86
    Character
    Neihel Aberola
    World
    Ragnarok
    Main Class
    Scholar Lv 90

    I think mentor roulette rewards should be awarded based on time rather than run count

    that way mentors have an incentive to help out in extreme trials and battles which take a long time

    rather than speed running and ruining the experience for the entire party to meet the requirements, sometimes mentors even leave because they just want a fast run
    (2)

  2. #2
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Mhm...issue is that the mentor then has the incentive to drag the run out as much as possible. That's not ideal either.

    Setting incentives is a fickle thing.
    (12)

  3. #3
    Player
    Neihel's Avatar
    Join Date
    Nov 2015
    Posts
    86
    Character
    Neihel Aberola
    World
    Ragnarok
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Zojha View Post
    Mhm...issue is that the mentor then has the incentive to drag the run out as much as possible. That's not ideal either.

    Setting incentives is a fickle thing.
    if that happens the mentor can be kicked and maybe reported so they may lose mentor status
    (1)

  4. #4
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Neihel View Post
    if that happens the mentor can be kicked and maybe reported so they may lose mentor status
    Considering the type of drivel talked about in mentor chat that GMs do little about. I somehow doubt mentor status would be revoked. Regardless, there are plenty of easily abusable ways that are perfectly within the rules. Examples?

    - Small pulls; to the tune of single mobs
    - Limited or no cooldowns usage if a tank
    - No DPS whatsoever as a healer
    - Refusal to AoE mobs
    - Frequent ready checks/long countdowns

    None of those would be considered a reportable offense since it falls under the umbrella term of "their playstyle" yet they all could make even Sastasha an agonizing slow run.
    (1)

  5. #5
    Player
    CherryCola's Avatar
    Join Date
    Aug 2013
    Posts
    131
    Character
    Omnom Nomm
    World
    Ultros
    Main Class
    Warrior Lv 50
    Quote Originally Posted by Zojha View Post
    Mhm...issue is that the mentor then has the incentive to drag the run out as much as possible. That's not ideal either.

    Setting incentives is a fickle thing.
    This. I feel like what we have now is a fine compromise. Honestly though, IMO, if you are truly focused on helping people (which you should be as a mentor) how fast you complete said content shouldn't matter much.
    (0)
    Last edited by CherryCola; 12-30-2016 at 08:32 AM.

  6. #6
    Player
    Lokier's Avatar
    Join Date
    Dec 2015
    Posts
    641
    Character
    Lokier Ame
    World
    Louisoix
    Main Class
    Ninja Lv 100
    Honestly my only gripe with being a mentor is that I'm not mentoring anyone.. Literally. I thought being a mentor would put me in groups with "freshies" that hadn't completed a dungeon or trial before, half the time it's me, 2 other mentors and some guy called Ted. >_>
    (6)

  7. #7
    Player
    Neihel's Avatar
    Join Date
    Nov 2015
    Posts
    86
    Character
    Neihel Aberola
    World
    Ragnarok
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Lokier View Post
    Honestly my only gripe with being a mentor is that I'm not mentoring anyone.. Literally. I thought being a mentor would put me in groups with "freshies" that hadn't completed a dungeon or trial before, half the time it's me, 2 other mentors and some guy called Ted. >_>
    wouldn't even let me join duo mentor with a friend but it would put me with some random mentor when I'm mentoring
    (0)

  8. #8
    Player
    Lokier's Avatar
    Join Date
    Dec 2015
    Posts
    641
    Character
    Lokier Ame
    World
    Louisoix
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Neihel View Post
    wouldn't even let me join duo mentor with a friend but it would put me with some random mentor when I'm mentoring
    That too, and I couldn't level a class whilst I mentored either. Had to be lvl 60. At least during stormbrood I can /hopefully/ level my classes as I mentor.
    (0)

  9. #9
    Player
    Causality's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    445
    Character
    Nutritious Delicious
    World
    Adamantoise
    Main Class
    White Mage Lv 54
    Quote Originally Posted by Lokier View Post
    Honestly my only gripe with being a mentor is that I'm not mentoring anyone.. Literally. I thought being a mentor would put me in groups with "freshies" that hadn't completed a dungeon or trial before, half the time it's me, 2 other mentors and some guy called Ted. >_>
    Agreed. I don't feel extreme content should be part of the Mentor System. The hard Trials absolutely they're required for Main Scenario completion. But extreme? No. Extreme is meant for players that have already mastered game Mechanics, not for the freshies we're supposed to teach.
    (4)

  10. #10
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Nah, that is way too abusable like someone said above. People could just sit in there for an hour and run the clock out for no reason. Yeah, you can kick but the other 2-7 people in there would still have to deal with their time being wasted.

    Might be better to reward more completion points for harder things. So EX Primals and harder things maybe give 2 completion points toward the achieve. Still encourages mentors to help with harder things and doesn't have the drawback of intentional stalling.
    (1)

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