Nope. Still getting crashes.In regards to the thread I linked of my own, I've managed to play the game on DX11 in fullscreen without crashes. So it's basically DX9 windowed borderless, or DX11 fullscreen. My thread contains multiple other solutions collected from other threads, for people who have a persistent issue. They may help.
As someone else stated the crashes are sporadic. They can not happen for an entire day or happen 2-4 times within the same hour.
Yep, same here. Fullscreen DX11 eventually crashed for me, as I updated my thread with. Now resulting in playing only on DX9, because I have no other solutions.
I too am having this exact same issue.
it has no set circumstances it appears. It has happened in the following situations.
Character creation.
outside zones.
sanctuary.
airship travel.
Zooming in or out.
opening Hud menu elements.
also when adjusting graphics settings it can occur but again randomly.
even time frame is random it could be with in 1-5 mins or a good hour goes by.
it's completely random though and I have not been able to find a consistent method of reproducing the crash. and the error is exactly the same regardless of how it was triggered.
Ive done the various suggestions clean uninstall reinstall of video and sound drivers.
I even went as so far to ensure all other system drivers and even the bios was completely up to date.
System is win10 ent 64bit
64gb Ram
2x radeon r9 380s
8core amd cpu
corsair SDD
asus rog crosshair formula Z mobo
dxdiag status reports no issues present.
nor does ANY other title i play have issues.
have tried the both the current stable driver and the optional 17.x.x.
the only thing that actually makes any sense to me is this issue has blown up ever since the 3.5 patch went live. based on the many reports of DX11 issues returning with a vengeance.
My guess it it's not our systems at all but rather a nasty bug in the recent patch.
hoping the additional downtime aka hot fixes underway address this issue.
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