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Thread: Hunts

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  1. #1
    Player
    aesteval's Avatar
    Join Date
    Jun 2015
    Posts
    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    While a jerk thing to do, the problem stems from hunt mobs having too little HP. They're zerged down in seconds. If they could actually survive for more than a blink of an eye or had mechanics to work with, this wouldn't be an issue.
    Weeeeell, they kind of do have some HP and some mechanics to work with. When you don't have 5 alliances wailing away at them all at once.

    Feel sorry for the a-rank called out when everyone's already wound up from an s-rank.
    (0)

  2. #2
    Player
    Zeonsilt's Avatar
    Join Date
    Aug 2016
    Posts
    258
    Character
    Evan Lionheart
    World
    Cerberus
    Main Class
    Machinist Lv 70
    Join a "Hunt Linkshell", as example, i have 2 active LS on my server (in which i both an active member).
    People usually wait at least 3-4 minutes before pulling an A rank(even ARR ones).
    S Rank is a different story, though. Usually, people wait 10~ mins there, but sometimes "early pullers" do the job.
    (0)

  3. #3
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Keep in mind there is no such thing as pre-pulling. SE has gone on to say that once a hunt is found, it is up to the player(s) if they want to wait for others, but are under no obligations to do so as it falls under the same category as any other open world mob. This means they are free game. On the flip-side, resetting hunts is a report-able offense.

    Asking for these things in light of SE's stance means you're probably not going to get them. If you're simply missing in getting full participation, it goes off aggro. A healer that doesn't DPS, but spams AoE heals and over-heals like crazy will pull full participation credits. A tank in tank stance will pull full participation (usually), even without a party. Poor DPS need to stack on damage quickly if they want full participation, but as long as they have a tank and/or a healer that are doing the previous, the group should get full participation.
    (1)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

  4. 01-01-2017 01:45 AM
    Reason
    wrong thread

  5. #5
    Player
    Neri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    786
    Character
    Neridia Neririncia
    World
    Tonberry
    Main Class
    Dancer Lv 100
    ^ huh what? I didn't see the 2 people you quoted. Wrong thread?
    (0)

  6. #6
    Player
    Chocolys's Avatar
    Join Date
    Aug 2013
    Posts
    552
    Character
    Cait Zilla
    World
    Moogle
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Neri View Post
    ^ huh what? I didn't see the 2 people you quoted. Wrong thread?
    Sorry, and yes wrong thread
    (0)

  7. #7
    Player
    Lone-wolfe-02's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    713
    Character
    C'eleanor Greywolfe
    World
    Odin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by VraeliaValkyria View Post
    Could the development team please make it that Hunts for Heavensward and ARR areas not be able to be attacked immediately after they are spawned? I am trying to get a piece of glam from Flame's with Allied seals. And I can't ever participate in ARR Hunts to gain that due to everyone camping it or using a program to let them know where and when hunts spawns. It is giving players who are actually wanting to kill hunts the disadvantage.

    Make the hunts impervious to any attacks. and if someone pulls it early without giving others time, to let it wipe them and their party. A lot of people are getting sick of early pulling. Something needs to be done about this.

    Please, Dev Team. Make something happen!
    Nothing needs to be done, you didn't make it in time and that's on you.
    (0)

  8. #8
    Player Aerish's Avatar
    Join Date
    Mar 2016
    Posts
    242
    Character
    Alice Glastheim
    World
    Ragnarok
    Main Class
    Summoner Lv 80
    I'm curious to know what program most hunters are using to know the location of monsters when they spawn, i'v been searching by my own from time to time with team, but srsly being the first on a hunt and seeing someone else calling it out instantly on all ls, when i spend more time hunting for this person in the aera to prove me i'm wrong and this kind of 3rd prog don't exist.
    (0)

  9. #9
    Player
    VraeliaValkyria's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    154
    Character
    Vraelia Valkyria
    World
    Tonberry
    Main Class
    Scholar Lv 81
    Quote Originally Posted by Aerish View Post
    I'm curious to know what program most hunters are using to know the location of monsters when they spawn, i'v been searching by my own from time to time with team, but srsly being the first on a hunt and seeing someone else calling it out instantly on all ls, when i spend more time hunting for this person in the aera to prove me i'm wrong and this kind of 3rd prog don't exist.
    On GuildWork there's a client you can get which tells you when and where a Hunt is spawned. Which is highly unfair and cheating. It doesn't give players who doesn't cheat the extreme disadvantage. I refuse to lower myself to that level.
    (0)

  10. #10
    Player
    Lokier's Avatar
    Join Date
    Dec 2015
    Posts
    641
    Character
    Lokier Ame
    World
    Louisoix
    Main Class
    Ninja Lv 100
    It's a shame a hunt's HP can't increase depending on the amount of players surronding it, lol.

    Some mathematical link to your HP and the hunt's dictating how much more HP it gains above its base health. To a limit, obviously...
    (0)

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