uh, I dont recall XIII flopping
uh, I dont recall XIII flopping



What i don't get is how they can compare an FPS and an Action game to a massive RPG like Final Fantasy. They don't even take into consideration that a FF title has a LOT of content and detail and takes a lot of time to do for that reason. So what now they just gonna ditch all of the quality that made FF what it is just so they can come up with a new title every year?http://www.gamesthirst.com/2011/11/2...t-square-enix/
I don't know even where to begin to understand this logic.
Past 2 FF titles have damaged the brand equity and to make more money let's make more FF games at a faster rate!!!
Yes because we all know XIII and XIV would be much greater games with even less content.
I wonder what this means to the resources available for XIV's development?
If EA has proven anything it's that quality always wins over quantity. EA has always been king of let's mass produce garbage titles to make quick money.
Well, first you could ask what the difference between an Action game and an RPG like Final Fantasy even is.
I could compare FF to MGS or DMC better than I could compare it to a WRPG. That's how close the franchise is to being "an RPG".
It's an action game, sometimes a strategy game, and in both cases a bad one at that.


I could say WRPG's feel like GTA to me but hey to each his own >.>Well, first you could ask what the difference between an Action game and an RPG like Final Fantasy even is.
I could compare FF to MGS or DMC better than I could compare it to a WRPG. That's how close the franchise is to being "an RPG".
It's an action game, sometimes a strategy game, and in both cases a bad one at that.



FFs 12 and 13, the only strong element in those games, was their ability to get you addicted to grinding your characters.
After half way or more, both of them you realized your goal, and felt no need to continue on.
Some people liked the bland story of 12, and the plot hole infested soap-drama of 13.
Over all the current guy in charge of FFs has taken out the "Fun of the adventure/story"
FFs of old WERE as Betelgeuzah said.
These are adventurous games for newer players, children and teenagers.
The stories could have as many plot holes in the world, and none of them really hit you in the face like 13s did, because the story was "Fun". (For lack of better word.)
Sorta like a Disney Movie.
Same BS plot hole stuff, but you can enjoy it for the "fun" feeling you get.
I could break this down in many ways, but for now, let's just say part of the problem lies in the fact we grow older.
The New guy focuses less on a fairy tale, and more on a system.
If we could have BOTH Sakaguchi, and I forget the name of the current guy in charge, THEN we would finally be going somewhere.
Gameplay with an adventure.
There's allot to blame on the general advancement of technology as well. (Games like Assassins Creed recycle graphics as much as FFXIV almost. Most new gen games done have much in new locations.)
FFs, IMO should remain targeting the "younger/new to game" crowd, just as disney is better suited sticking to their animated movies.
Spin offs or some other series would probably be better for trying to become hard core IMO.
But some may argue that's what KH should be, when KH on anything short of easy mode, is a bit harder than a traditional old school FF.
But Ironically, Lost Oddyssey did sort of feel like the lost FF title, even sakaguchi was falling into the traps led by SE.
But it also didn't feel as "Fun".
I loved it for its boss encounters, but found the story boring, and not "fun".
ATM most of Testuya Nomuras stuff is very "Fillery" making you spam side quests to waste time, but during the beginning and near the end, his games can get quite addicting for both story, and mechanics. (His biggest glaring flaw is terrible controls in action games, which has been my #1 turn off, even over fetch quests. Too many newer gamers are turned off by action games with poor responsive controls. It's the cheap way out to make a game harder.)
I could ramble on all day about the finer details of all of this, but for now, let's just hope SE finds somewhere to specialize in, since they can no longer try to put everything in a game.
And even more so, learn from their mistakes/successes (which they surprisingly don't seem to do, even sakaguchi. Oh and hope testuyas successes don't go to his head.)



They could easily do this on 3DS.
you are playing a early released shit box of a game, yet you find somthing wrong with them doing the same thing on the next 1? i meen seriously it took them 5 years to make this game, and they plan to remake it in less than a year. you should know SE style by now. no different than anyone else. your money is all that matters, your enjoyment, trust, and loyalty doe's not matter, or otherwise they would never release their games so early.
quick question. how long has SE or should i say square been making final fantasy games for? i'll answer don't worry 1987 was when FF1 came out. that is along time for a company to be making crap games with no care of customers or customer loyalty, the term "fanboy" would suggest over the years the series has picked up many fans. maybe it just me but i always think, if every1 around you thinks one thing and you think the complete opposite, chances are you are the one in the wrong. FF13 and FF14 might not have been as good as other titles, but that does not mean they don't care or that their next game won't be greatyou are playing a early released shit box of a game, yet you find somthing wrong with them doing the same thing on the next 1? i meen seriously it took them 5 years to make this game, and they plan to remake it in less than a year. you should know SE style by now. no different than anyone else. your money is all that matters, your enjoyment, trust, and loyalty doe's not matter, or otherwise they would never release their games so early.
Last edited by grandm; 11-25-2011 at 12:39 AM.
What I have shown you is reality. What you remember, that is the illusion.
S.S...S.E... ok ty come again.quick question. how long has SE or should i say square been making final fantasy games for? i'll answer don't worry 1987 was when FF1 came out. that is along time for a company to be making crap games with no care of customers or customer loyalty, the term "fanboy" would suggest over the years series has picked up many fans. maybe it just me but i always think, if every1 around you thinks one thing and you think the complete opposite, chances are you are the one in the wrong. FF13 and FF14 might not have been as good as other titles, but does not mean they don't care or that their next game won't be great
Besides horrible linear gameplay and a slight grindfest, what was wrong with XIII? Then again, I personally loved XII, so I may be in the minority still...
No disrespect to anybody, but XIII got (for the most part) positive reviews and in January 2010, it was voted the best game ever in Famitsu's reader poll as well as best RPG of the year at the Spike Video Game Awards.
I'm not saying it's a good game to everyone, but to say it's a bad game and that SE should rethink their plans just because you personally didn't like it isn't really right.
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