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  1. #41
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by BorisDaBlade View Post
    Can't edit on mobile.

    Some new players don't even know what FC's and PF's are and even with mentor chat some people may not be comfortable with it. I know this was my first mmo back in 2014. Large learning curve lol.

    So, when something like WT tries to make old content relevant again for new players, Unsyncing it only benefits the old player base and still does nothing for the newbies.
    Really their problem though - playing long enough to know what an EX-primals is but not what FCs and PF are?
    I dont even believe that WT was intended to get newbies through this old content but to make it relevant AT ALL again. Wether its for new players or old ones. And this IS benefiting new players aswell - when done unsych no one minds taking them into the party. This content was never truely intended to be queued up for, if you ask me...
    (0)

  2. #42
    Player
    BorisDaBlade's Avatar
    Join Date
    Sep 2015
    Posts
    462
    Character
    Boris Taglia
    World
    Siren
    Main Class
    White Mage Lv 80
    Ok I can concede your point on ex primals, they aren't required for story, but are needed to unlock mentor roulette.

    However, if they removed having to do 1-50 dungeons, level 50 dungeons, and 51-59 dungeons and just changed them to their respective roulette in DF I think that might help quite a bit.

    And yes I do realize WT has done nothing for the queue times for 24 man raids, or the alex trials either which is disappointing.
    (0)

  3. #43
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    I've been able to knock out the 24 mans with relative ease each week. I do all 3 of the crystal tower runs and occasionally void ark or weeping city.

    As for the roulettes, those tend to get done in a premade either way, so that wouldnt help much, I have 3 friends I play with.
    (1)

  4. #44
    Player
    Anarnee's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    1,357
    Character
    Thyn'a Sindyrl
    World
    Siren
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by BorisDaBlade View Post
    The problem is this is why SE is needing to sell leveling potions. I played on my wife's account for a year and then bought a pc, so I needed to start all over again. It took me 2 months to get through HW playing at least 6 hours a day. Queue times are abysmally slow for dps and when no one queues for synced content it takes that much longer....
    I'm sorry... But If it took you that long to get through HW you can't blame WT (Edit; you can't blame unsynced WTs runs). Its not like any of that content can be unsynced. I have SIX characters through the HW story. Two tanks, one healer and three DRG. The most recent DPS I had NO trouble took me a couple of weeks playing only on the weekends. Yes, a thirty min queue once in a while is annoying, but you can hardly blame WT for that. DPS queues have always been like that.

    At the most it has brought life to the OLD primals again.
    (0)
    Last edited by Anarnee; 12-31-2016 at 03:25 AM.

  5. #45
    Player
    Axxion's Avatar
    Join Date
    Dec 2015
    Posts
    953
    Character
    Equinox Axxion
    World
    Behemoth
    Main Class
    Summoner Lv 100
    Quote Originally Posted by BorisDaBlade View Post
    Ok I can concede your point on ex primals, they aren't required for story, but are needed to unlock mentor roulette.

    However, if they removed having to do 1-50 dungeons, level 50 dungeons, and 51-59 dungeons and just changed them to their respective roulette in DF I think that might help quite a bit.

    And yes I do realize WT has done nothing for the queue times for 24 man raids, or the alex trials either which is disappointing.
    sadly to say amigo the only way to get into these on faster que times are tanks and healers
    (0)

  6. #46
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by BorisDaBlade View Post
    However, if they removed having to do 1-50 dungeons, level 50 dungeons, and 51-59 dungeons and just changed them to their respective roulette in DF I think that might help quite a bit.
    So you think the daily bonus on those roulettes wont make people do them, but Khloe would? Keep in mind that 1-50 and 51-59 are in ONE roulette atm, so either you put that there and have one empty slot (okay, could be filled with trials) or you split up the leveling roulette. Either way it sounds way to complicated to switch this when there really isnt much to gain here. Long waiting times are normal for dps and having one more reason to do a roulette maybe once a week wont help.
    (0)

  7. #47
    Player
    BorisDaBlade's Avatar
    Join Date
    Sep 2015
    Posts
    462
    Character
    Boris Taglia
    World
    Siren
    Main Class
    White Mage Lv 80
    And because I have to tank or heal all the roulettes, I can almost never level or use a dps in any instanced content.

    Maybe it's a selfish request in a vane attempt to lower queue times for dps, but I am looking to help newer players too. And yes maybe 2 more incentives a week to run synced content might help that out.
    (0)

  8. #48
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    It wouldn't. People would just run them with friends or not bother with them at all. DPS queue times are long. Most people want to be DPS, it's that simple. Let's compare the party compositions for dungeons (for example levelling dungeons in both games) between WoW and FFXIV
    WoW: 1 tank, 1 healer, 3 DPS
    FFXIV: 1 tank, 1 healer, 2 DPS.

    We have a much higher DPS playerbase, let's assume they're equivalent across both games (percentage wise, let's argue 10%T/10%H/80%D). Less DPS are needed for each instance, which means to fill all DPS into a group, you need more instances, which means you need more tanks and healers. Yes, DPS have long queue times in all games, but it is especially exacerbated in FFXIV by the party composition.
    (0)

  9. #49
    Player
    Axxion's Avatar
    Join Date
    Dec 2015
    Posts
    953
    Character
    Equinox Axxion
    World
    Behemoth
    Main Class
    Summoner Lv 100
    The buddy system
    (0)

  10. #50
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Party comp probably would help all that much. adding 1 extra dps would have a fairly small impact overall. More people need to play tank and healer, but most dont want to simply because they cant just squeeze by. Even adding new tank/healer jobs in heavensward didnt really draw more people to tanking/healing beyond the first few weeks.
    (0)

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