I would've preferred WT to have different objectives...like in dungeon quests? Find so and so item and defeat the boss within a time limit. This obviously won't work because dungeons are basically hallways now, but it was an example. 2.0 content is already overly relevant to the point some people are running that more than 3.0(I'm looking at you, anima). Mount farms and such were still surprisingly popular before WT showed up after all.