Quote Originally Posted by vp_cmc View Post
He has a lot of procs, that he can use for movement. Brd uses his proc (only straighter shot) mainly for casting empyreal arrow without clipping to next gcd, and he can't move after that, since animation of proc-ed straight shot+empyrial arrow takes about whole gcd.
4.


Every 15 seconds, and if BRD doesn't have straighter shot proc, he casts heavy shot (1.5s), then empyreal arrow right after that (1.5s) and then other heavy shot right after that (1.5s). So, what we have here? Bard has to stand still for 4.5 seconds, he can't stutter step in this case, because it will cancel his next cast.
Just a side note, if you're using Empyreal Arrow there is no such thing as truly "clipping your next gcd". Treating Empyreal Arrow like an off-GCD ability you absolutely MUST mash between two GCDs is misguided, what you should really be doing is treated Empyreal Arrow as starting your next GCD early, because that's what it's supposed to be (it could be argued that you're starting actually two GCDs early, as using Empyreal Arrow between two "ordinary" GCD abilities means that your GCD is up as soon as Empyreal Arrow finishes).

And the solution here isn't to walk everything back just because of River of Blood. The solution is to alter River of Blood to a function more conducive of the way Bard plays now, very likely shifting to a system of storing a certain quantity of the procs for individual use at your leisure OR storing up procs to use a boosted version of Bloodletter/Rain of Death based on how many times the trait activated before using it. The goal here is to move away from the "g-gotta hit Bloodletter every single moment it flashes!!" gameplay of 2.x and bring it more in line with how the job is now, a more deliberate, thoughtful playstyle.