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  1. #51
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Velhart View Post
    MCH here. I think the cast bar for this job in particular works just fine. I can still maneuver as long as I learn the boss mechanics and know how to time my casts. Not to mention all you do technically cast is Split Shot, and then Hot Shot+Lead Shot every 30sec.

    I can understand that the WM doesn't work as well for BRD, which I don't think needs to go away, it only needs to be readjusted so it doesn't feel so clunky on the job.

    Adding a cast bar to abilities actually required BRD's increase their skill level and actually take more consideration to their placement. BRD use to be the go to job for players during ARR because learning it was easy and did not take much to learn the rotation in comparison to other jobs and you had to take no consideration to your environment to the extent a melee or magic caster does. Adding WM actually now actually puts you in line with other jobs in terms of a skill roof.

    On MCH I love that I have to take consideration to what is around me, time my shots right around the boss mechanics, and be as efficient as possible in the process.

    If anything the support abilities on both jobs should be better balanced out.
    Pretty much this. BRD was the Beast Mastery Hunter of 2.x and when it changed to require a modicum of self-awareness and planning people wigged out. While I don't deny that there are aspects of Minuet that don't seem to be integrated well (hellooooooo, how it interacts with Bloodletter procs!), I can't help but roll my eyes at all the "bowmage" and "bow BLM" hyperbole.

    So what I'd like to see is Minuet for BRD adjusted a bit, so the GCD clipping from their 2.x rotation doesn't occur, and tbh maybe a better animation because I think the standing-there-with-your-bow-to-the-ground-and-particle-effects instead of actually raising your bow and drawing it back while charging is kinda stupid looking. Minor QoL stuff, not the removal of the ability entirely.
    (4)

  2. #52
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    So I get why WM and GB exist, but what I really want to know is why they're optional buffs rather than just something stuck down as baseline. Honestly, if it's something you won't be switching off and on throughout a fight (maybe like it might've been intended to), then why bother having it as an active ability and just make it a passive effect?

    The biggest I think is in the design factor. Since MCH (which I still have collecting dust) was initially designed with GB probably in mind, it feels a lot better and there's more to work with in regard to that buff. On the other hand, WM for BRD just feels like it was tacked onto a system it wasn't really designed for. It just felt like a reminder to me that people who started off playing BRD did so because they prefer having that mobility rather than just the thought of having to sit there to cast "spells".

    Lastly, as someone who mains a caster, I don't understand this whole "impactful" claim for those buffs. Having leveled both BRD (which I don't mind playing) and MCH (which I hate for a number of other reasons), I've always felt like that was just an illusion caused by having cast times that initially decreased your overall dps. Not to mention that if I wanted to play a dps with cast time skills that felt impactful, I'd just play an actual caster.
    (3)

  3. #53
    Player
    fox536's Avatar
    Join Date
    Jan 2015
    Posts
    9
    Character
    Fox Magus
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    I wish they'd also get rid of this.
    (2)

  4. #54
    Player
    Ardour's Avatar
    Join Date
    Oct 2016
    Posts
    11
    Character
    Fen Leblanc
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    I'd like to add that apart from cast times hampering mobility and oGCD usage, some people just don't like the way they *feel.* I would rather have instant casts than cast times even if I'm standing totally still and using no oGCDs, simply because instant casts feel quicker and more responsive to me. There are already enough jobs with cast times that I feel the game ought to have at least one cast-free rDPS for sake of fun and playstyle diversity.
    (6)

  5. #55
    Player
    Anarnee's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    1,344
    Character
    Thyn'a Sindyrl
    World
    Siren
    Main Class
    Dragoon Lv 100
    >: I would love this. I made my first alt because I loved BRD, and I wanted to have my BRD as geared as my DRG at all times. I really tried to get use to WM but I hate casters. I hate BLM and I hate SMN. There is nothing about the play style that appeals to me. So here I am with BRD to 60 twice. I tried desperately to get into it. I still run 50 content any chance I get at BRD, but I just don't like it, its nothing like it was before and I'm glad others have found a way to like it, I do not. Its not the job that I signed up for those years ago.
    (4)

  6. #56
    Player
    Mikaeus_The_Lunarch's Avatar
    Join Date
    Aug 2016
    Posts
    95
    Character
    Mikaeus Thelunarch
    World
    Adamantoise
    Main Class
    Astrologian Lv 80
    stance dancing is a thing for MCHs?! i really need to do some research then because i've never even bothered with it at all.
    (0)

  7. #57
    Player
    AzraelX's Avatar
    Join Date
    Jan 2015
    Posts
    586
    Character
    Irvin Izanagi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Ardour View Post
    I'd like to add that apart from cast times hampering mobility and oGCD usage, some people just don't like the way they *feel.* I would rather have instant casts than cast times even if I'm standing totally still and using no oGCDs, simply because instant casts feel quicker and more responsive to me. There are already enough jobs with cast times that I feel the game ought to have at least one cast-free rDPS for sake of fun and playstyle diversity.
    Amen! ^ this 1000 times
    (4)

  8. #58
    Player GMERC's Avatar
    Join Date
    Apr 2016
    Posts
    377
    Character
    Saltire Dalamiq
    World
    Balmung
    Main Class
    Astrologian Lv 73
    Quote Originally Posted by Ardour View Post
    I'd like to add that apart from cast times hampering mobility and oGCD usage, some people just don't like the way they *feel.* I would rather have instant casts than cast times even if I'm standing totally still and using no oGCDs, simply because instant casts feel quicker and more responsive to me. There are already enough jobs with cast times that I feel the game ought to have at least one cast-free rDPS for sake of fun and playstyle diversity.
    They have this already. Just turn off Wanderer's Minuet or Gauss Barrel. The damage you can manage without them is all you'll deserve to be doing, though.
    (2)

  9. #59
    Player
    vp_cmc's Avatar
    Join Date
    Aug 2013
    Posts
    372
    Character
    Tee Hee
    World
    Cerberus
    Main Class
    Bard Lv 80
    1. Why this is in general discussion, and not in DPS forums. But there are already plenty of similar topics. It started at 3.0 and continues until now.
    2. I don't like WM on bard, because it plays wrong with its toolset (BL procs and repelling shot)
    3. If you play MCH and assume, that BRD is the same - it is not. MCH is much more mobile. He has a lot of procs, that he can use for movement. Brd uses his proc (only straighter shot) mainly for casting empyreal arrow without clipping to next gcd, and he can't move after that, since animation of proc-ed straight shot+empyrial arrow takes about whole gcd.
    4.
    Quote Originally Posted by nekuxdesu View Post
    hmm I think you need to retry blm again because this is just incorrect.

    Or maybe the 1 second cast time for WM (stutter step) is the same as 4s for flare
    Every 15 seconds, and if BRD doesn't have straighter shot proc, he casts heavy shot (1.5s), then empyreal arrow right after that (1.5s) and then other heavy shot right after that (1.5s). So, what we have here? Bard has to stand still for 4.5 seconds, he can't stutter step in this case, because it will cancel his next cast.
    (3)

  10. #60
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Totally agree 100 percent with you op.
    (4)

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