Totally agree 100 percent with you op.
Totally agree 100 percent with you op.
I see DRKs playing without dark side on all the time and they do their job just fine. Doesn't bother me at all as long as the baddies stay on them so I can do my thing.
You should really be teaching them to play their jobs correctly, not encouraging it because it's "not affecting you". Darkside isn't optional, and neither is Wanderer's Minuet. Choosing not to use either out of some kind of (stupid) principle is choosing to be a waste of a party slot.
As long as they are holding hate they are doing their job in my book. Opinions and standards differ greatly apparently. May I suggest that yours are perhaps a little too high? Regarding DF content anyway. On topic I agree completely with the OP.You should really be teaching them to play their jobs correctly, not encouraging it because it's "not affecting you". Darkside isn't optional, and neither is Wanderer's Minuet. Choosing not to use either out of some kind of (stupid) principle is choosing to be a waste of a party slot.
Not using Darkside is like playing Ice Mage. You can break 1000 dps without casting a single Fire spell, but it doesn't mean it's remotely acceptable to do so. Even you must be able to understand that such a thing is unacceptable. Unless you've been confused this whole time and are mixing up Darkside with Grit?
Nah I'm not confusing the two stance at all. I also don't agree with the your comparison to an Ice Mage as DD's (Damage Dealers) main role is to kill the things. The tanks main role is to hold hate. Also while I'm at it the healers main role is to keep people alive. Anything beyond that is secondary and completely optional. It's great to have those players who go above and beyond but not doing so hardly makes them a waste of a party slot.Not using Darkside is like playing Ice Mage. You can break 1000 dps without casting a single Fire spell, but it doesn't mean it's remotely acceptable to do so. Even you must be able to understand that such a thing is unacceptable. Unless you've been confused this whole time and are mixing up Darkside with Grit?
Nah I'm not confusing the two stance at all. I also don't agree with the your comparison to an Ice Mage as DD's (Damage Dealers) main role is to kill the things. The tanks main role is to hold hate. Also while I'm at it the healers main role is to keep people alive. Anything beyond that is secondary and completely optional. It's great to have those players who go above and beyond but not doing so hardly makes them a waste of a party slot.
But what's the difference? Even an Ice Mage is still doing damage. They don't have to do more damage than that if they don't want to!! It's their sub!!! There is no difference between a DPS who isn't trying to do their job at all and a Tank who mashes their enmity combo and nothing else, a Bard who never sings, or a Healer with 0 total damage over the course of a fight.
This has definitely strayed away from mentioning Wanderer's Minuet (though it is still very much about it).
If they're with 3/7/23 other people, it's also their subs, so by that logic they should be free to kick you for doing intentionally poor dps.
But what's the difference? Even an Ice Mage is still doing damage. They don't have to do more damage than that if they don't want to!! It's their sub!!! There is no difference between a DPS who isn't trying to do their job and a Tank who mashes their enmity combo and nothing else or a Healer with 0 total damage over the course of a fight.
Let's be quite clear here: roles are not primary professions, nor the limit to your responsibilities. They are specializations that make you the best fit for certain secondary functions which improve upon the raid's primary function — to clear the encounter, generally in as little time as possible.
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