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  1. #1
    Player
    Lewtskie's Avatar
    Join Date
    May 2015
    Posts
    550
    Character
    Rynka Shadowrane
    World
    Cactuar
    Main Class
    Monk Lv 80
    Talking about an argument that needs to stand on better legs; assuming that an NPC is a particular job (this alone should be a red flag) because "he rages out". Not even gonna try and explain how magnificent of a roller coaster this idea is.

    And another concept that seems to fly over your head as well as many others is that gameplay isn't so simple as you want to put it. Gameplay encompasses all aspects of a game that create an experience as a whole. This includes visual elements. Certain aesthetics can appear jarring to players and disrupt a sense of world or immersion that the rest of the game works to establish. Disrupting that sense of immersion is disrupting an element of the gameplay. If you cannot hold a very strong suspension of disbelief, seeing someone running around like they're attending a rave or night party, or seeing a chosen warrior tank a behemoth in a maid's outfit, then they would find themselves finding it hard to appreciate the game at its full value. I'm a bit of a prude and would prefer not to see such overly garish outfits, but y'all flex your creative muscles where the game lets you. That said, a line needs to be drawn and at the very least needs to be drawn to the very sets that define the aesthetic and nature of a job. The very sets that make a player feel like that job. Allowing other jobs to glamour those sets would make it feel disingenuous and take away a very specific feeling of playing that job.

    Besides even that, there is an ever expanding library of equipment at a player's disposal for glamour purposes, and often will you see generic gear that was once tied to one job now recycled for another. I would even side for allowing generic gear for any job to be unrestricted without need of recycled sets. There shouldn't be some need to justify why there should be one set of gear per expansion being specific to a job to provide a sense of iconic imagery. You can have your huge pile of junk to mix and match, but leave that one thing alone for those few, that's all that should be to it.
    (2)
    Last edited by Lewtskie; 01-12-2017 at 07:36 PM.

  2. #2
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Lewtskie View Post
    Talking about an argument that needs to stand on better legs; assuming that an NPC is a particular job (this alone should be a red flag) because "he rages out". Not even gonna try and explain how magnificent of a roller coaster this idea is.

    And another concept that seems to fly over your head as well as many others is that gameplay isn't so simple as you want to put it. Gameplay encompasses all aspects of a game that create an experience as a whole. .
    I had retired from this thread but, but I cant believe its still going strong, that being said I feel even more strongly about mixing the gear than before simply based on poor game design. How can the game want to make specific gear but then on the other hand force u pretty much to share the highest optimal gear that you have per job. You cant be this lazy in my opinion if you want the job specific gear to mean something then you need to at least let us glamour it per job.

    So basically if your a tank with how the system is set up now you can only have one job specific look you cant for instance have on all shire gear and then give your warrior a full set, and then try to give your pali a job specific set to. So basically it just leaves this gear as another piece of glamour that holds no significance because the game doesn't even allow you to glamour it per job unless you wear all different sets of gear to do so. So if the game is gona have a system that bad, then its no need to lock the gear behind a wall that they are basically saying doesn't even matter, because of their very on game design they make it to where you cant even wear full on job specific gear per job anyway.
    (2)

  3. #3
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Domeric View Post
    But if you want to argue that it shouldn't be allowed, using a true argument would stand on better legs than disrupting gameplay.

    Now, I do want to transmog swords as a warrior. And I finally have my case. Raubahn is a warrior and he dualwielded two swords. There's no class in the game but warrior who rages out. His nickname is even a beast's name.

    Give warriors sword transmogs.
    It's one thing if you don't care about the story or lore in this game. It is another to make an uneducated statement regarding lore to use as counter argument. Then call the opposition's arguments not "true". Especially when their statements are backed by the lore of this game, and the Developer's creative decisions with the armory system.

    Best just to stick with what you actually know. Raubahn is not a WAR per Lore.
    (1)

  4. #4
    Player
    Domeric's Avatar
    Join Date
    Jan 2017
    Location
    Archades
    Posts
    205
    Character
    Kano Michio
    World
    Jenova
    Main Class
    Samurai Lv 71
    Quote Originally Posted by ReplicaX View Post
    It's one thing if you don't care about the story or lore in this game. It is another to make an uneducated statement regarding lore to use as counter argument. Then call the opposition's arguments not "true". Especially when their statements are backed by the lore of this game, and the Developer's creative decisions with the armory system.

    Best just to stick with what you actually know. Raubahn is not a WAR per Lore.
    What.

    I didn't say the other guys were lying. I said the guy who said "other people transmogging things disrupts gameplay" was wrong.

    Raubahn gives into his inner beast. I just watched the movie a couple hours ago.

    Dude's a warrior.
    (1)
    I am the Fist of Retribution

  5. #5
    Player
    Enur's Avatar
    Join Date
    Nov 2015
    Location
    Ul'dah
    Posts
    445
    Character
    Ruruneji Seseneji
    World
    Odin
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Domeric View Post
    What.

    I didn't say the other guys were lying. I said the guy who said "other people transmogging things disrupts gameplay" was wrong.

    Raubahn gives into his inner beast. I just watched the movie a couple hours ago.

    Dude's a warrior.
    He aint trained in Abalathian axework. Therefore not a warrior.
    (0)

  6. #6
    Player
    Domeric's Avatar
    Join Date
    Jan 2017
    Location
    Archades
    Posts
    205
    Character
    Kano Michio
    World
    Jenova
    Main Class
    Samurai Lv 71
    Curious Gorge didn't attack everyone in sight. Neither do you when you give into your inner beast.
    (0)
    I am the Fist of Retribution

  7. #7
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Domeric View Post
    snip
    Raubahn is the Bull of Ala Mhigo. It is not an inner beast reference at all. It is title gained from his victories in the Coliseum. That is why it is referenced by Ilberd.

    Raubahn is consumed over the "loss of the Sultana" and is goaded the entire time until his breaking point. He even lost his arm for it, an attack he would easily block in his normal state. Ilberd even mocks him for it.

    Any character in this game can be consumed by Rage over tragic loss or betrayal. We have seen it with other NPCs. Does not make them Warriors.

    This is why in the case of special NPCs, with unique abilities, ppl refrain from labeling them to a specific job. Tizona isn't a normal sword either, it is cursed and has special powers only unique to the blade.
    (2)

  8. #8
    Player

    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    262
    Quote Originally Posted by Domeric View Post
    Give warriors sword transmogs.
    Given how the game works with animations, it would look HORRIBLE. Trust me, even if they did do this just to humour you, you would be swinging a sword like you would an axe, and it'd look beyond dumb.

    Or alternatively, just play DRK.
    (1)

  9. #9
    Player
    Domeric's Avatar
    Join Date
    Jan 2017
    Location
    Archades
    Posts
    205
    Character
    Kano Michio
    World
    Jenova
    Main Class
    Samurai Lv 71
    No other class gives into their inner beast.

    He's a warrior.

    An axe does not a warrior make.
    (0)
    I am the Fist of Retribution

  10. #10
    Player
    Enur's Avatar
    Join Date
    Nov 2015
    Location
    Ul'dah
    Posts
    445
    Character
    Ruruneji Seseneji
    World
    Odin
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Domeric View Post
    No other class gives into their inner beast.

    He's a warrior.

    An axe does not a warrior make.
    Well, since you say that. How bout finding the quote that states that he gave into his inner beast? To me it just looked like he got a bit angry. Giving in to your inner beast makes you attack anyone in sight. Raubahn was still purposefully attacking those who wrought him wrong. Not any random member of the party.
    (0)
    Last edited by Enur; 01-13-2017 at 12:29 AM. Reason: making wording sound less annoyed

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