The point though, is that those level 1 glamours are casual clothes. They are generally basic shirts, coats, jackets, ponchos, dresses, and suits. None of them look like heavy armor that a Paladin might wear.Would you prefer they do away with the glamour system entirely then? Releasing tons of Lv1 items to be used for glams IS SE showing some leniency. Those bikinis, sailor suits, reindeer costumes and so forth don't belong to any specific role, job, or gender. That is why you can glam them. If you want to look silly in the role you choose, they HAVE given you this freedom. It's a different story when you want to start to use glams to make yourself appear to be a role you are currently not playing.
Diversity is not a bad thing, and freedom to do whatever you want isn't always a good thing. I believe the time and energy of the devs is better placed on improving the glam system in the areas that it is the most troublesome.
Well I have said repeatedly if you are that job then yes you should be able to mix and match your gear as you please. I'm not sayin let everyone just pic what they want you actually should have the job leveled if you wana use their glamour which many people do.
But lets be real SE have the power to do whatever they want .its the players that just dont wana accept change, its an mmo its forever changing. I have found so many players that dont want to give an inch on how things are done, if a tank can wear a pig suit then their is no argument for a whm being able to wear a tank Armour piece.
With this in the game there is nothing anyone should have to say , I mean a pig suit really a chocobo head that SE gives you as a vet reward on a tank come on and so it shouldnt be an issue to wear gear of a job you have already leveled up. What Im sayin is the game should recognize that we are all jobs if that is the case, if they dont want it to be recognized then whats the point in allowing it?
Last edited by bswpayton; 12-30-2016 at 11:38 AM.
Yeah, I get what you're saying. But sorry, I just don't feel that because you can tank in a bikini that you should also be able to tank in a healer's set of gear. Again, the bikini isn't specific to anything, while the healer's set is and it just doesn't make any sense to me to take away healthy diversity for the sake of freedom in a game. Many options are available for each role as is, and this is further expanded if you farm dungeons/raids/trials for drops you cannot buy, and if that is not your flavour of tea, then you can look towards the Lv1 options and crafting/gathering sets that are not restricted, which is most of them.Actually, I would very much fancy they do away with the current glamour system and adopt a wardrobe feature similar to most other MMOs. I'll admit, the removal of glamour crystal levels makes things far less cumbersome, but it's still an archaic system overall.
Anywho, the point was illustrate their very stance is immediately contradicted by this allowance. I do agree this needn't be first on the list of glamour improvement. That was even my initial post in this thread: let us have different glamours for each job even if they share gear. That doesn't mean this isn't worth adding to list. If they're going to allow bikinis, then just let us glamour whatever. The artifact gear? Sure. That is iconic to the jobs from Final Fantasy's history. I have no real issue with it staying unique. Everything else ought to be fair game.
They should not remove restrictions for job specific gear. It's specific designed for the job and it really doesn't need to go that far. There should be some unique to job stuff (we should not remove all restrictions especially since the community is split on this topic, need a compromise) and seeing a BLM wearing the iconic FF series white and red WHM robe is just....so disillusioning :/
Crafted/leveling gear I could deal with if people want it. I don't prefer it since I really don't feel like casters and healers should be running around in full armor, but if I don't like it then I just won't do that on my own characters. I feel most people wouldn't do this anyway though.
Still need to draw a line somewhere though and the line makes most sense at the job specific gear. It was made for those jobs and it should stay for those jobs.
Reading through this thread I keep seeing the same arguement made for abolishing glamour restrictions based on an incorrect assumption in regards to why SE have stated they will not - and that concerns Artifact Armour. Artifact Armour in FFXIV (AF) was originally in FFXI which was also Job specific gear. As well as having bonuses to stats that helped that particular Job, their appearance was deliberately designed to emulate the traditional appearance of that Job from past FF games, within the limitations of FFXI's PS2/DX8 game engine (WHM AF was white clothes with red triangles, WAR AF was red and black light armour etc). That was it's main purpose, to show the 'traditional' identity of that particular Job.
And like FFXIV, you are free to change to any Job you wish (although you cannot do it as freely as here in FFXIV, in FFXI you were limited to changing your Job in your Mog House or by using a Nomad Moogle npc in an outlying town), and despite FFXI also having a glamour system added recently (called 'style lock'), that too is restricted by Job, you change your Job and it cancels whatever glamour you currently have. And the idea of appearance identifying your Job is the reason.
Other non-AF armour I can understand players wanting to glamour freely, but AF must always be locked to that Job only, as if it wasn't, then there is no longer any point to it being AF anymore. A WHM's iconic outfit is a white robe with red triangles, it is not a BRD or a PLD or any other Job. Keep AF glamour locked to Job.
That is exactly it. The exact point. They are 'casual' clothes anyone can wear. No one in their right mind would utilize them for combat as they have no stats that makes the item role specific. Role specific armours are not casual, but SE still gives us the freedom to continue to have that particular gear's appearance if you don't like how the next upgrade(s) look on you.
At the end of the day the question is does it hurt your game play when tanks wear a pig suit, what about a bikini which is mention alot, or a chocobo head, or even my tank wearing a mags hat and a skirt? I dont believe anyone can answer that question with a yes, so other than you dont like it you have no answer to the reasons why not, lore is not a reason SE has shown where they will pic and choose where lore is important in the game.
So why do the players act as if it is a golden rule, when the devs themselves buypass their own lore? If they changed gear specific gear we would have a thread like we did on the jump potion and people would soon get over it and forget about it just like some players didnt like that the prism system changed, its not that big of a deal why make it one.
The restrictions should stay, the only thing that they need to do is keep adding some pieces as lvl 1 item for glamour purposes, for example the Uraeus Coat and the Astral Silk Robe that at some point where class/job restricted but now they are available for any job that wants to use them. Is way easier and faster than having to go through all of the pieces that we have currently and change the class/job while keeping the stats. Only ones that shouldn't have to be there are the "jobs only", even if there was some pieces that I would like to use, there should be things that we shouldn't just have, don't be greedy D:
The level one stuff is to limited a mag literally has no metal options , but the other disciplines do. All casters can wear is clothe how is it fair that tanks can wear pretty much anything from each discipline but mags get left in the dustThe restrictions should stay, the only thing that they need to do is keep adding some pieces as lvl 1 item for glamour purposes, for example the Uraeus Coat and the Astral Silk Robe that at some point where class/job restricted but now they are available for any job that wants to use them. Is way easier and faster than having to go through all of the pieces that we have currently and change the class/job while keeping the stats. Only ones that shouldn't have to be there are the "jobs only", even if there was some pieces that I would like to use, there should be things that we shouldn't just have, don't be greedy D:
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