I believe this is one of the reasons why some people want to keep the job locked gear restricted. Since SE has made other concessions that puts that viewpoint at risk, as you said, and they wish to at least keep some things intact. So I don't see it as very puzzling seems kind of a natural response since they see lore taking a back seat more and more often when it comes to gear. You get worried where they are going to stop so you post your disagreement to this thread's idea in order to make sure SE sees that some people want to keep some traditions.
Well this is why I said most people, I hope, try not to be selfish even if it is something humans suffer from a lot. What does calling both sides selfish actually accomplish though? To me it doesn't seem to add to the discussion at all. Which is why I asked you why you felt the need to make the blanket statement you made.
Not everyone only thinks about their own personal experience no matter how much you want to claim it. I personally care about what other people want in this game otherwise I would never have thought of a compromise in the first place. Why would I bother if I didn't care about what they want? Others on both sides have also done the same thing. Do they still only care about their own experiences? I don't think so.
Some people also care about the game image as well not only their personal desires. You can call the 10% compromise '10% selfish still' all you want it doesn't really mean anything to the discussion O.o It is just a compromise that I thought of. So I am not sure what kind of point you are trying to make.
If we look back at something you said earlier...
So we need to cater to a large variety of players yes? So...what about players who wish to keep some gear that follows tradition or lore because they like having something unique to wear on that job they love? Removing restrictions on all gear in the game does not cater to both player types. It caters to people who like to have all gear unrestricted while not catering to people who like having some traditional, restricted, and unique to the job gear. So only one side of the gear debate gets catered to with this solution.
So to me I am confused on how you really feel about this because some things you said seem to contradict others. If we put those two quotes together its like you are saying 'We have many different kinds of players and we need to cater to varying playstyles, but if I don't see it as a problem personally then it is okay to remove everything from one playstyle to cater to the other'?
If that is your opinion then that's fine, you're entitled to it. I just don't personally understand it.



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