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  1. #1
    Player
    Dumbledoremd's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
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    324
    Character
    Dumbledore Md
    World
    Sephirot
    Main Class
    Thaumaturge Lv 100

    Flex raids in ffxiv

    Would something like Flex raids from WoW work in ffxiv and would it be something people would use? I ask because last night i spent 120 minutes waiting for a void ark i gave up in the end something like this would be great for the older towers
    (4)

  2. #2
    Player
    Zodiar's Avatar
    Join Date
    Mar 2015
    Posts
    82
    Character
    Zodiar Shizato
    World
    Lamia
    Main Class
    Dragoon Lv 80
    Doubt it, considering that in WoW, there was 10 and 25 man versions for most raids after WotLK
    FFXIV only has 24 man, so its mostly set up to have 24 people and have mechanics that surround it
    (0)

  3. #3
    Player
    Bloody's Avatar
    Join Date
    Mar 2011
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    295
    Character
    Arkain Stormfury
    World
    Hyperion
    Main Class
    Dragoon Lv 60
    Well, it depends on mechanics. Currently, there is a system in place that scales FATEs based on previous player participation. Future raids and other content could use an advanced version of this that scales enemy stats, damages, and mechanics based on the number of people in the raid.

    For example: LotA: Raid-state: All mobs HP and damage are altered based on total raid participants. Atomos/Phlegethon Mechanics: adjusts the number of people required on a pad based on total raid participants. 2nd boss would adjust the number of people debuffed each round. Basically, remove all effects that target based on alliance team membership, and set up different logic functions, like the equivalent of a party composition.

    The current raid mechanics are heavily tied to the alliance system, and moving away from that with alternate logic checks would make it much more feasible.
    (1)

  4. #4
    Player
    alimdia's Avatar
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    Jul 2014
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    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    For one it would be good if you could explain what exactly you're proposing, not everyone here plays WoW.
    (2)

  5. #5
    Player
    Zumi's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by alimdia View Post
    For one it would be good if you could explain what exactly you're proposing, not everyone here plays WoW.
    Basically the raid can have 10-30 people in it and the bosses HP and abilities scales to the number of people in the raid. So basically they just had to make 20 different versions of the same raid to accommodate the various number of players going in the raid.
    (1)

  6. #6
    Player
    Dumbledoremd's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    324
    Character
    Dumbledore Md
    World
    Sephirot
    Main Class
    Thaumaturge Lv 100
    Raids difficulty scale depending on the number of people in it
    (1)

  7. #7
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    The fundamental problem is 24 man raids in FF14 work as 3 separate parties rather than one large one. As a result flex doesn't necessarily translate that well.

    This is of course ignoring the potential technical hurdles in implementing such a mechanic in FF14 existing programing.
    (3)

  8. #8
    Player
    Andres_Lonegrief's Avatar
    Join Date
    Feb 2014
    Location
    Limsa Lominsa
    Posts
    271
    Character
    Andres Lonegrief
    World
    Ragnarok
    Main Class
    Arcanist Lv 80
    I remember that in some interview Yoshida mentioned the possibility of "scaling" the number of players required for older towers and that they were thinking about removing the trashmobs between one boss and the next one. It was almost a year ago, so I guess they eventually drop the idea ...
    (0)

  9. #9
    Player
    Dumbledoremd's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    324
    Character
    Dumbledore Md
    World
    Sephirot
    Main Class
    Thaumaturge Lv 100
    It would be nice 120 minutes waiting is too much void ark is not that old
    (1)

  10. #10
    Player
    Reaperking386's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    655
    Character
    Ertai Spelldragon
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Raiding as a whole has a small community. Putting limited resources in into scaling would just complicate things and only serves a small percent in the community where it can be put into something else that would better serve everyone.
    (1)

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