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  1. #11
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    XIV's BLM isn't a Final Fantasy Franchise defining BLM, and neither will XIV's RDM be a full representation of RDM, or Bard a real Bard, SMN ever a real SMN, PLD a PLD, etc etc. Why the double standard.

    sigh SMN backlash >.< (which frankly I see as as much a grievance of XIV's adherence to role trinity and combat meta as it is about SMN's identity).

    Hopefully it's not 10 years :X Hopefully they're overthinking FFXIV pet gameplay or just jaded with that SMN backlash

    They have to do something different for pet management, not every pet job should resemble faeries and egis.

    but I am perfectly fine if BST's pet was as simple as functioning like a large Minion with an HP bar (as in: no pet aggro, no pet hitbox, no pet positioning), where damage to player is split 80% to 20% between player and pet, pet gets healed for 20% of the heal to the BST, and does damage with +enmity to the BST. The pet being the BST's Tank and DPS stances essentially.

    I am not expecting/hoping for all pet focus jobs to be some Pokemon gameplay. It doesn't have to go to that extreme in order to pay homage to the essence of pet themed jobs.
    (0)
    Last edited by Xenosan; 12-29-2016 at 11:43 AM.

  2. #12
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Xenosan View Post
    They have to do something different for pet management, not every pet job should resemble faeries and egis.

    but I am perfectly fine if BST's pet was as simple as functioning like a large Minion with an HP bar (as in: no pet aggro, no pet hitbox, no pet positioning), where damage to player is split 80% to 20% between player and pet, pet gets healed for 20% of the heal to the BST, and delivers AAs with +enmity (routed to the BST). The pet serves essentially as the BST's Tank and DPS stances. A combination of some semblance to Defiance and Darkside, with still plenty of unique capacity.
    This is an overly complicated design for no reason. You'd have them make complex systems in the game for a single job, a health link that's overall pointless and an enmity shift that's even more pointless. Why bother making a system for the pet to route enmity to the BST, instead of just having the BST do all the enmity and centralize it in a much simpler and easier way.

    They don't have the best track record with pet jobs, and often times pet jobs are among the least played jobs. It's potentially a ton of extra work for just one job.
    (2)

  3. #13
    Player
    Anienai's Avatar
    Join Date
    Sep 2013
    Location
    Camp Bluefrog
    Posts
    1,597
    Character
    Anienai Talenca
    World
    Zalera
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Shippuu View Post
    Meanie
    But I wants BST!!!!
    (1)
    The price of solving everything is everything.
    Quote Originally Posted by Illmaeran View Post
    Roe, no question. Why be a kitten when you can be a goddess?

  4. #14
    Player
    Korbash's Avatar
    Join Date
    Aug 2013
    Location
    The Cold Lands of Canada - U'l Dah (could'nt play SMN at lauch, so picked BLM))
    Posts
    396
    Character
    Korbash Soucolline
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 60
    Personally I like pet classes. Back in Guild Wars 1 I had numerous pets: Ranger/Mesmer (wolf), Necromancer/Ranger (wolf), Mesmer/Ranger (feline). And in Guild Wars 2 I was taming numerous pets on my Ranger and using one as DPS. It's be fun to do the same here collecting numerous pets.
    (1)


    English is NOT my mother language, French is. Use my recruitment code MV9YGNXD before paying your sub and get cool items. http://sqex.to/Cz9

  5. #15
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Shippuu View Post
    This is an overly complicated design for no reason. You'd have them make complex systems in the game for a single job, a health link that's overall pointless and an enmity shift that's even more pointless.
    Well, one reason being I'd rather not see Shield Oath copy-pasted to the next Tank Job for the second time in a row.

    It's complicated because you may still thinking of pets like Egi/Faerie. The above could have sounded like machine language, sorry, i was trying to be concise.

    I said, 'like a minion' meaning they appear to be fighting, but the execution is actually coming from the player controlled BST. The pet doesn't really attack, the BST does. Having the 'Pet' summoned though gives you bonus AAs like SwOath stance.

    There wouldn't be an enmity transfer because the pet doesn't have enmity, the pet isn't really there, it's a stance, a gate, a mechanic like Defiance or Darkside.

    ShieldOath/Grit nullify 20% damage. The pet-as-a-stance does the same but not so easily, because the pet is actually just Defiance's +max HP bonus & HP recovered buffs in disguise. Instead of getting the 25% max bonus directly to your HP bar, it goes to the bottom of the party list where pets usually go (the faux pet), it then eats 20% of any damage you receive up until it dies.

    While this is the approach I would prefer to BST, I meant more to give this as an example illustrating that we don't need literal pet controls and instruction to make a "pet job", (in this case, BST job is a Barrier tank - the pet being the barrier to manage), just make the pet a fundamental mechanic to whatever role responsibility the job has.

    It should be nice to pay respects to the franchise history, but it also has to do so in a way that fits within this game. If they or we aren't willing to concede to that than yeah it will never happen.
    (0)
    Last edited by Xenosan; 12-29-2016 at 03:27 PM.

  6. #16
    Player
    RosaLunaCelestia's Avatar
    Join Date
    Oct 2015
    Posts
    1,581
    Character
    Luna Luorc'a
    World
    Moogle
    Main Class
    Red Mage Lv 80
    I dont see a link between this job and Spiderman they should give to SMN other colored carbuncle but also some monsters like a little behemoth or whatever. We have seen a behemoth go out from a book no ?
    (0)

  7. #17
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Oh so you want to transform into a glowing chicken nugget, rather than summoning one
    (0)

  8. #18
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Xenosan View Post
    snip
    sounds more fun to party with a chocobo, and call yourself beastmaster.
    (0)

  9. #19
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    If it's a pet job it would probably be a copy of SMN which....sucks at being a pet class ^^"

    Maybe a FF10-2 berseker type then ?

    Some kind of a monk but with the berserker attitude of the WAR ? Could be fun to have some abilities that makes your character attack frenzy with loosing the abilitie to control it for some times (would require a good knowledge of the fights which could bring some challenge)
    And we could have a LB that turns us into a fuzzy monster (would love to see this applied to Lala xD)
    (0)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  10. #20
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    I know the proposed take on the Beastmaster Class is not in-line with a lot of previous FF portrayals of the class, but as others have said, many of the Jobs aren't like that currently in FFXIV due to the Role System. Another pet job wouldn't bring anything new or interesting to the table. Transformations, however, are something new, especially if the weapon is what determines the form, because it adds quite a bit of selection and customization through glamours.

    A new spin on an old class, in short. Granted I'm pretty sure this isn't coming in 4.0, but I don't think I'd mind seeing it in the future either. Transformation seems to be the only untapped job design mechanic SE hasn't incorporated yet.
    (0)

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