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  1. #1
    Player
    Renius's Avatar
    Join Date
    Jun 2014
    Location
    New Gridania
    Posts
    269
    Character
    Atticus Max
    World
    Coeurl
    Main Class
    Archer Lv 70

    BLM unneeded skills

    So as I get a better understanding of this job I find that there are some skills that you hardly ever use. Before I put them on my aux bar for those skills that may be needed seldom if ever I want to check with more experienced BLMs. Of course I am referring to higher level play.
    To me these are of no real use: Blizzard, Thunder, Sleep, Aetherial Manipulation.

    So, is it safe to assume that if I just set these aside there will be no major loss of any kind? Are there others?

    Also, how do I use Blizzard II effectively? or does it belong to the above list?
    (0)
    Last edited by Renius; 12-28-2016 at 03:28 AM.

  2. #2
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Thunder 1 is a core of the job. You should always use it.
    Never actually cast thunder 2 or thunder 3 save them for thunder cloud procs.

    Aetherial manipulation is also a great skill. its an instant warp to party member. which essentially allows you to finish casting your current spell and then warp out of whatever telegraph you're standing in. much better than interrupting your spell to run..
    often proves invaluable for keeping enochain up. when you really need to move but really must get blizzard 4 cast off. finish the cast and warp out of danger..

    blizzard I don't use that much unless I totally bork things up and need it to trigger umbral ice and get some mp back.
    (5)
    Last edited by Dzian; 12-28-2016 at 03:37 AM.

  3. #3
    Player
    Lollie's Avatar
    Join Date
    Apr 2012
    Posts
    625
    Character
    Lollie Ondoreil
    World
    Hyperion
    Main Class
    Lancer Lv 80
    Blizard 2 is pretty useless in pve for blm. Same for sleep and lethargy.
    Take bliz 1 over scathe if you are dropping one or the other. Scathe is extremely nitch. only use it if you have no procs, no swift, forced to move for more then 3 seconds with out procs, no aether manip. etc....
    I personally dont set thunder 2, 1 and 3 are musts. 1 for hard casts 3 for procs.
    Virus is fairly useless since someone else will have it most likely and it basically goes on single target cooldown for the durration of the cooldown.
    Surecast is pretty useless in pve, most of the times dmg would interrupt a cast, the mobs will be immune to damage, you can pop the appropriate sheild and prevent damage and get your cast off, you are getting hit with so much you are gonna die before the cast finishes regardless, etc..

    Of course all of these do have their nitch uses so they should be set somewhere.
    (0)
    Last edited by Lollie; 12-28-2016 at 04:19 AM.

  4. #4
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Aetherial Manipulation is boss when you know a fight and can use it effectively to save time on movement.
    (0)

  5. #5
    Player
    Renius's Avatar
    Join Date
    Jun 2014
    Location
    New Gridania
    Posts
    269
    Character
    Atticus Max
    World
    Coeurl
    Main Class
    Archer Lv 70
    Thank you all I am trying to get this job down and your input helps.
    (0)

  6. #6
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,146
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    When you have Thunder III, you can leave Thunder II off. You will need to keep Thunder (1) for slowcasting.


    Umbral Ice on AoE pulls:
    Lv12 - Lv34: Blizzard II (50 potency/target) is more damage than Blizzard (180 potency) if there are at least four targets (200 potency total).
    Lv35 - Lv49: Freeze (100 potency/target) is more damage than Blizzard if there are at least two targets.
    Lv50 - Lv60: After Flare, Transpose and immediately begin casting Fire III, followed by Fire II, Fire II, Flare, Transpose, repeat. There is no ice. Unless a SCH or AST sneakily hastes you during your Flare cast, in which case you might have to insert a Freeze before Fire III so that you're slow enough to get MP for your fire spells.


    At 60, on single targets, Blizzard isn't entirely useless, but its use is basically to recover from screw ups. You might be fighting a new mob and lose a Blizzard III because it jumped or went INVULNERABLE during your cast, or you might not be prepared for required movement. In either case you'll have very little MP and no Fire to transpose out of, and Blizzard will save you the further embarassment of sitting there doing nothing for several ticks while you wait for enough MP to Blizzard III.


    The hard limit on Virus users is two because of Antibody. By the time the second Antibody wears off, the first user's Virus has cooled down.


    Lethargy is useful on adds in some boss fights, and will make dealing with keepaway mechanics easier (e.g., slimes | Amon, Dread Knights | caged player, hearts | A7 boss).


    Aetherial Manipulation is one of your "Additional Effects: Ignores mechanics." buttons.

    /ac (Aetherial Manipulation) <mo>
    /ac (Aetherial Manipulation) <t>
    /ac (Aetherial Manipulation) <tt>
    /ac (Aetherial Manipulation) <2>
    /ac (Aetherial Manipulation) <3>
    /ac (Aetherial Manipulation) <4>
    /ac (Aetherial Manipulation) <5>
    /ac (Aetherial Manipulation) <6>
    /ac (Aetherial Manipulation) <7>
    /ac (Aetherial Manipulation) <8>
    /micon (Aetherial Manipulation)

    Keep that macro on your bar somewhere near your Sprint button. You'll use it more as you become more comfortable with the timings of bosses' action scripts.
    (1)
    Error 3102 Club, Order of the 52nd Hour

  7. #7
    Player
    Cherub's Avatar
    Join Date
    Aug 2013
    Location
    Floating City of Nym
    Posts
    392
    Character
    Miasma Eschaton
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    Thunder 2 I dont have set on my hotbar. I think no one will argue that this one is absolutely useless once you get T3 for procs.

    Aetherial Manipulation, definitely use it more. It's a great skill.
    Lethargy, good for the heavy. It's utility that actually sees (rarely) a use in raids. I think A8S with slowing down balls is the latest example.
    Sleep is useless for you if you don't pvp. Blizzard II can be mainly replaced with Freeze if you don't pvp. Virus is also rather useless if you don't pvp but it can find a use every here and then but in 0.05% of the cases it's gonna be an actual deal breaker I guess. So, useless.

    Definitely keep Blizzard. It saves you from screw ups. It can also find a use as filler when you try to recover MP during UI and you happened to T3 proc before going UI3 AND have a slow MP tick. Or if you simply want to draw out your UI3 because of the fight or something. Niche but definitely has it's uses.
    (0)

  8. #8
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Thunder is def a must and T3 on your bar for when you get thundercloud procs.
    Lethargy.. well you have another attack/spell that applies heavy anyhow it is very situational
    Aetherial Manipulation is an absolute must and i use a a macro for it.
    Freeze i honestly do not find any real use of it, i guess when introduced it had it's use, not as much now
    Sleep is PVP only, no real need to use it in low level dungeons, but good to get a laugh a bit i guess?
    (0)

  9. #9
    Player
    Garotte14's Avatar
    Join Date
    Oct 2013
    Posts
    525
    Character
    Alayna Lazriel
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Renius View Post
    So as I get a better understanding of this job I find that there are some skills that you hardly ever use. Before I put them on my aux bar for those skills that may be needed seldom if ever I want to check with more experienced BLMs. Of course I am referring to higher level play.
    To me these are of no real use: Blizzard, Thunder, Sleep, Aetherial Manipulation.

    So, is it safe to assume that if I just set these aside there will be no major loss of any kind? Are there others?

    Also, how do I use Blizzard II effectively? or does it belong to the above list?
    A lot of what has been said in the thread is incorrect. Some of it is, but a lot of what I read just is not.

    1) As most have said, Aetherial Manipulation is a must. No arguments on that one. Learn to use it.

    2) Thunder II should not be on your hotbar. There is absolutely no reason to ever use this. Use Thunder for your DoT and Thunder III for procs. Everyone got this right as well.

    3) Blizzard should be on your hotbar. As someone said, this is not just for screw ups. This should be used as a filler when you use a Thundercloud proc toward the end of your Astral Fire. You don't want to Thundercloud > Fire IV > Blizzard III > Thunder > Blizzard IV. You just completely negated almost all of the Thundercloud potency by doing that.

    4) Lethargy is not the same as Blizzard. Even though they both apply a heavy, Lethargy is off the global cooldown. Therefore Lethargy > Blizzard if you need it for the heavy; which there are plenty of instances where this comes in handy.

    5) There is no need to use Blizzard II once you have Freeze. Freeze is far better. Although it is very situational when you use it, choose Freeze over Blizz II.

    6) Virus can still be very useful in certain situations. You will have healers who have virus, but if you're running an Astro than you only have 1 other person with Virus. When fighting multiple targets, you can each Virus a mob so the Antivirus argument doesn't apply.

    All in all, the skills you shouldn't have on your hotbar are Blizzard II, Thunder II and Sleep. (For PvE) A skilled BLM can make good use of every other skill in our arsenal.
    (0)

  10. #10
    Player
    randysquirrel's Avatar
    Join Date
    Apr 2014
    Posts
    757
    Character
    Phoenix Silver
    World
    Odin
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by Garotte14 View Post
    4) Lethargy is not the same as Blizzard. Even though they both apply a heavy, Lethargy is off the global cooldown. Therefore Lethargy > Blizzard if you need it for the heavy; which there are plenty of instances where this comes in handy.
    Don't forget tho, the Heavy applied by Blizzard is twice as strong as Lethergy. I can literally only remember one time where I was asked to handle heavying something (a8s, heals were busy doing other things) and lethargy slow wasn't even strong enough to make a difference (slowing the two balls that cant hit middle at same time)
    (0)

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