@ the three ppl that quoted me:
Then SE should sell a level jump 60 or 70 Potion so you don't have to grind, just pay for max level and enjoy. =)

@ the three ppl that quoted me:
Then SE should sell a level jump 60 or 70 Potion so you don't have to grind, just pay for max level and enjoy. =)
Last edited by Vespar; 12-28-2016 at 07:18 AM.



Or better yet! Only queue up for dungeons of the level you wish to play, and you can start way back at level 1 in potd if you wish and go from there. Then you get the content you want, I get the content I want and its a win/win. In this day and age leveling is just redundant and outdated, especially in a game where you can level every job on 1 character.

I've actually done this with floors 20-30's PotD, lvl floor range and spammed fates in a certain level when I am trying out new classes to get the feel for all the abilities.Or better yet! Only queue up for dungeons of the level you wish to play, and you can start way back at level 1 in potd if you wish and go from there. Then you get the content you want, I get the content I want and its a win/win. In this day and age leveling is just redundant and outdated, especially in a game where you can level every job on 1 character.
The problem with going to lower dungeons is that you'll still be leveling behind the scenes. Now you are learning the actions for levels 1-30 and have these "hidden" 30-40 actions that you'll have to learn when you get to the 30 dungeons. Then by the time you get to 40 dungeons you have level 50+ actions to learn later. Also, about reading tool tips, it's not about reading them. It's more about putting names to actions. You can read all the tool tips you want, but knowing if stun was feather tickle or clobberhead in the middle of a fight could be frustrating.
Last edited by Dat_Jynx; 12-28-2016 at 06:36 AM.



I think part of this issue is how people think of their abilities.
I couldn't tell you what most of the names are for the abilities on PLD without looking them up, or even describe their icons. But, I can tell you what hotkey on my bar does what, with remarkable detail. I couldn't tell you the name of the GCD stun or what it looks like on the bar, but I can tell you that it's Ctrl+1. People put a lot of effort into learning their spells the wrong way, I think.
But wouldn't that only work for that job? Also, if you are putting all the same actions for every job in the same places, so you really don't have to know the action from name and icon, aren't you just playing all the jobs as the same job? You might as well make macros that say "Combo opening," "Combo action 2," "Combo closer." Yeah, I have patterns on my NIN for what I do, but I know what those actions actually do because I learned them in case I have to change things up.




I don't need a jump potion... I've leveled the 9 ARR jobs from 1 to 60, as well as the HW jobs from 30 to 60. I don't need a jump potion, but when given the opportunity that a dev will provide what is essentially a free jump potion, you know I'm going to take that so I can spend less time on that one job and more time on the rest. And you can enjoy running Sastasha and Basic Training: Enemy Parties all day long. =)
♥ Baby, tell me, what's your motive? ♥
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