Guessing it's main stat is INT?



Guessing it's main stat is INT?
All the XIV Jobs have a relatively different combat style to each other within their respective roles. The whole melee deal will simply be a thing that helps distinguish RDM in XIV, (like DRK with MP management, AST with Cards, SCH with fairy etc), not something to warrant giving it its own separate Caster loot table.
Similar to how Ninja got it's own when released, Red Mage will very likely get it's own gear line post 50 (or possibly 60) and be added to the existing casting gear prior to that. The only thing I wouldn't be sure of is if their class specific line would start at 50 or 60. Probably 50 if I had to guess. I.e. 50/60+ gear would be a melee/caster hybrid look of light leather slash cloth with INT as a main stat, and anything lower level than that would be glamour available to ACN/THM.
Last edited by Mhaeric; 12-28-2016 at 02:45 PM.





I personally think it would be best if RDM were classed as a melee. Now we're going to have 3 melee competing for two dps raid spots and 5 non-melee competing for the 2 other raid spots, and still only 3 jobs with a melee LB.
Stat-wise it should use INT or STR because we already have 3 DEX users. On the other hand it could use DEX and share gear with NIN. After all, they are both agile and fast jobs who utilize magic and wear leather.
My guess is that it will use INT as its main stat and have its own DoM gear set, while Samurai fills the melee dps void and shares gear with DRG.
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Redmage must be DoM (Mage).
Classes using STR:
- Monk
- Dragoon
- Samurai (?)
Classes using INT:
- Blackmage
- Summoner
- Redmage
Classes using DEX:
- Bard
- Machinist
- Ninja
- Queen of Heal 2022 -
For stats, yes, that is very likely what the case will be and is nicely balanced. But that list breaks down when used as an argument for equippable gear which is what the question is about. The STR and DEX gear sets both already have 2 separate sets each.
1. DRG (maiming)
2. MNK/SAM? (striking)
3. NIN (scouting)
4. BRD/MCH (aiming)
5. BLM/SMN (casting)
I suspect that RDM will get its own "6. RDM (fencing)" rather than become part of a "5. BLM/SMN/RDM (casting)" set. Caveat: low level gear, and thus low level glamour items, will be more general, obviously.
Last edited by Mhaeric; 12-28-2016 at 09:30 PM.


there's specific reasons for them having different sets.For stats, yes, that is very likely what the case will be and is nicely balanced. But that list breaks down when used as an argument for equippable gear which is what the question is about. The STR and DEX gear sets both already have 2 separate sets each.
1. DRG (maiming)
2. MNK/SAM? (striking)
3. NIN (scouting)
4. BRD/MCH (aiming)
5. BLM/SMN (casting)
I suspect that RDM will get its own "6. RDM (fencing)" rather than become part of a "5. BLM/SMN/RDM (casting)" set. Caveat: low level gear, and thus low level glamour items, will be more general, obviously.
DRG has it's own set, cause it has more plate-oriented sets, unlike other melee jobs.
NIN is dex based, unlike other melee jobs.
since RDM should obviously be int, there's 0 reason for them to not share gear with BLM/SMN. actually there's a good reason for them to share caster gear....loot bloat...we DO NOT NEED MORE SETS TO ROLL ON IN DUNGEONS AND RAIDS - are we supposed to get a new set for every new job? i pointed out DRK as an example earlier...there's just 2 sets that fit them, so should they get a "darkness" line of gear for that too?
You just argued in favour of RDM having their own look for gear. Red Mages in every incarnation from the main series wear leather and chain type armor unlike other casting jobs.there's specific reasons for them having different sets.
DRG has it's own set, cause it has more plate-oriented sets, unlike other melee jobs.
NIN is dex based, unlike other melee jobs.
since RDM should obviously be int, there's 0 reason for them to not share gear with BLM/SMN.
This is a more valid argument in favour of stacking armor types. The other side of that argument, however, is loot meaningfulness. Are we supposed to easily gear multiple jobs with a single drop? E.g. Blue Mage will very likely be coming at some point (even possibly instead of SAM - that's still not 100% settled) and that would easily share a set with RDM. Having 4 mage jobs rolled into the caster set would make gearing all 4 simultaneously very easy. And really, we are talking at this point about only 7 current distinct set lines counting fending and healing too. The addition of one to make it 8 isn't exactly what I would call a bloated loot situation given that there will soon be 15 jobs.
Last edited by Mhaeric; 12-28-2016 at 09:54 PM.



It very likely is not going to happen, sorry to disappoint you. They already got a ton of flack for bloating the loot table with Scouting gear. Also by your logic, why doesn't DRK use their own set? Or MCH? Or AST? Where is my Jacket of Shooting?For stats, yes, that is very likely what the case will be and is nicely balanced. But that list breaks down when used as an argument for equippable gear which is what the question is about. The STR and DEX gear sets both already have 2 separate sets each.
1. DRG (maiming)
2. MNK/SAM? (striking)
3. NIN (scouting)
4. BRD/MCH (aiming)
5. BLM/SMN (casting)
I suspect that RDM will get its own "6. RDM (fencing)" rather than become part of a "5. BLM/SMN/RDM (casting)" set. Caveat: low level gear, and thus low level glamour items, will be more general, obviously.
People can do mental gymnastics all you want in attempts to justify it having it's own set, but it is confirmed as a ranged caster. It is a DoM. Common sense says they are put into Casting gear.
Also for future jobs, how is SE going to accommodate more gear sets for other new jobs in the future? You have to think what is actually practical over what seems cool in your head.
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