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  1. #1
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,440
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Guessing it's main stat is INT?
    (1)

  2. #2
    Player
    FeliAiko's Avatar
    Join Date
    Aug 2015
    Posts
    591
    Character
    Feli Aiko
    World
    Odin
    Main Class
    Dragoon Lv 90
    All the XIV Jobs have a relatively different combat style to each other within their respective roles. The whole melee deal will simply be a thing that helps distinguish RDM in XIV, (like DRK with MP management, AST with Cards, SCH with fairy etc), not something to warrant giving it its own separate Caster loot table.
    (1)

  3. #3
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Similar to how Ninja got it's own when released, Red Mage will very likely get it's own gear line post 50 (or possibly 60) and be added to the existing casting gear prior to that. The only thing I wouldn't be sure of is if their class specific line would start at 50 or 60. Probably 50 if I had to guess. I.e. 50/60+ gear would be a melee/caster hybrid look of light leather slash cloth with INT as a main stat, and anything lower level than that would be glamour available to ACN/THM.
    (0)
    Last edited by Mhaeric; 12-28-2016 at 02:45 PM.

  4. #4
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,072
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    I personally think it would be best if RDM were classed as a melee. Now we're going to have 3 melee competing for two dps raid spots and 5 non-melee competing for the 2 other raid spots, and still only 3 jobs with a melee LB.

    Stat-wise it should use INT or STR because we already have 3 DEX users. On the other hand it could use DEX and share gear with NIN. After all, they are both agile and fast jobs who utilize magic and wear leather.

    My guess is that it will use INT as its main stat and have its own DoM gear set, while Samurai fills the melee dps void and shares gear with DRG.
    (0)
    Graphics
    MSQ
    Viper

  5. #5
    Player
    Caitlyn's Avatar
    Join Date
    Mar 2014
    Location
    Eden
    Posts
    5,442
    Character
    Geistherz Gungnir
    World
    Shiva
    Main Class
    Sage Lv 100
    Redmage must be DoM (Mage).

    Classes using STR:
    • Monk
    • Dragoon
    • Samurai (?)

    Classes using INT:
    • Blackmage
    • Summoner
    • Redmage

    Classes using DEX:
    • Bard
    • Machinist
    • Ninja
    (2)
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  6. #6
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Caitlyn View Post
    Redmage must be DoM (Mage).

    Classes using STR:
    • Monk
    • Dragoon
    • Samurai (?)

    Classes using INT:
    • Blackmage
    • Summoner
    • Redmage

    Classes using DEX:
    • Bard
    • Machinist
    • Ninja
    For stats, yes, that is very likely what the case will be and is nicely balanced. But that list breaks down when used as an argument for equippable gear which is what the question is about. The STR and DEX gear sets both already have 2 separate sets each.
    1. DRG (maiming)
    2. MNK/SAM? (striking)
    3. NIN (scouting)
    4. BRD/MCH (aiming)
    5. BLM/SMN (casting)

    I suspect that RDM will get its own "6. RDM (fencing)" rather than become part of a "5. BLM/SMN/RDM (casting)" set. Caveat: low level gear, and thus low level glamour items, will be more general, obviously.
    (0)
    Last edited by Mhaeric; 12-28-2016 at 09:30 PM.

  7. #7
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Mhaeric View Post
    For stats, yes, that is very likely what the case will be and is nicely balanced. But that list breaks down when used as an argument for equippable gear which is what the question is about. The STR and DEX gear sets both already have 2 separate sets each.
    1. DRG (maiming)
    2. MNK/SAM? (striking)
    3. NIN (scouting)
    4. BRD/MCH (aiming)
    5. BLM/SMN (casting)

    I suspect that RDM will get its own "6. RDM (fencing)" rather than become part of a "5. BLM/SMN/RDM (casting)" set. Caveat: low level gear, and thus low level glamour items, will be more general, obviously.
    there's specific reasons for them having different sets.
    DRG has it's own set, cause it has more plate-oriented sets, unlike other melee jobs.
    NIN is dex based, unlike other melee jobs.
    since RDM should obviously be int, there's 0 reason for them to not share gear with BLM/SMN. actually there's a good reason for them to share caster gear....loot bloat...we DO NOT NEED MORE SETS TO ROLL ON IN DUNGEONS AND RAIDS - are we supposed to get a new set for every new job? i pointed out DRK as an example earlier...there's just 2 sets that fit them, so should they get a "darkness" line of gear for that too?
    (1)

  8. #8
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Radacci View Post
    there's specific reasons for them having different sets.
    DRG has it's own set, cause it has more plate-oriented sets, unlike other melee jobs.
    NIN is dex based, unlike other melee jobs.
    since RDM should obviously be int, there's 0 reason for them to not share gear with BLM/SMN.
    You just argued in favour of RDM having their own look for gear. Red Mages in every incarnation from the main series wear leather and chain type armor unlike other casting jobs.

    Quote Originally Posted by Radacci View Post
    loot bloat...we DO NOT NEED MORE SETS TO ROLL ON IN DUNGEONS AND RAIDS - are we supposed to get a new set for every new job?
    This is a more valid argument in favour of stacking armor types. The other side of that argument, however, is loot meaningfulness. Are we supposed to easily gear multiple jobs with a single drop? E.g. Blue Mage will very likely be coming at some point (even possibly instead of SAM - that's still not 100% settled) and that would easily share a set with RDM. Having 4 mage jobs rolled into the caster set would make gearing all 4 simultaneously very easy. And really, we are talking at this point about only 7 current distinct set lines counting fending and healing too. The addition of one to make it 8 isn't exactly what I would call a bloated loot situation given that there will soon be 15 jobs.
    (2)
    Last edited by Mhaeric; 12-28-2016 at 09:54 PM.

  9. #9
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Mhaeric View Post
    For stats, yes, that is very likely what the case will be and is nicely balanced. But that list breaks down when used as an argument for equippable gear which is what the question is about. The STR and DEX gear sets both already have 2 separate sets each.
    1. DRG (maiming)
    2. MNK/SAM? (striking)
    3. NIN (scouting)
    4. BRD/MCH (aiming)
    5. BLM/SMN (casting)

    I suspect that RDM will get its own "6. RDM (fencing)" rather than become part of a "5. BLM/SMN/RDM (casting)" set. Caveat: low level gear, and thus low level glamour items, will be more general, obviously.
    It very likely is not going to happen, sorry to disappoint you. They already got a ton of flack for bloating the loot table with Scouting gear. Also by your logic, why doesn't DRK use their own set? Or MCH? Or AST? Where is my Jacket of Shooting?

    People can do mental gymnastics all you want in attempts to justify it having it's own set, but it is confirmed as a ranged caster. It is a DoM. Common sense says they are put into Casting gear.

    Also for future jobs, how is SE going to accommodate more gear sets for other new jobs in the future? You have to think what is actually practical over what seems cool in your head.
    (2)

  10. #10
    Player Beckett's Avatar
    Join Date
    Feb 2014
    Posts
    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Velhart View Post
    They already got a ton of flack for bloating the loot table with Scouting gear.
    I swear to Halone, Return to Ishgard had better have a token system.
    (0)

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