A fair amount of that is due to pre-3.0 designs. A fair amount of the more recent gear has been designed more for the Machinist than the Bard. The "Gangster" Shire gear and the "Cowboy" Wrangler set begin good examples.
You are completely misunderstanding what the Ranged Caster DpS designation means. That means the class will not be paired with a Summoner, Blackmage, Bard or Machinist in 4v4 PvP content, it will be targeted by mechanics that specifically target ranged dps in high-level endgame content and will use the long cast circle AoE lbs.Red Mage is a DoM, a ranged caster. Completely confirmed by Yoshi-P.
Yoshi-P actually made a fairly big deal about not say which Main stat the Red Mage would use during the announcement.
Other option: Red Mage shares Rogue (Dex) gear with Ninja. Save for 3 sets (2 Artifact sets and the i115 crafted set), the Rogue gear is designed with a Rogue/Thief Aesthetic not a Ninja Aesthetic which perfectly fits a Fencer.So it either gets the Casting set or SE makes a dumb decision again to make another gear set. Which we definitely do not need or the drops from chests in dungeons/raids are going to be even more miserable. Adding Scouting was bad enough.
The single most potent healing spell in the game right now heals (Clemency) based on Str and Vit not Mind. Main stat is pretty much meaningless right now and is a complete holdover from 1.0.Also why would a job that mostly casts spells be associated with STR or DEX? I think it is common sense at this point.
Red Mage is a Magic Fencer not a Mage despite what a fair few players lock onto.



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