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  1. #1
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    A11N is one of the first instances where a healer has to handle a decently tight healer check that will result in a DPS dying outside of Savage and Trial EX content. This is gonna jam up a lot of healers if they don't realize what's going on and at this point there are probably going to be a lot of healers who are either new or alts that don't realize what the Prey mechanic does in the fight. It should probably be noted at the start of A11N that the DPS with Prey will need to spread out and get ready to be healed out the ying-yang to survive.

    Also, please do not blame poor performance of a healer on DPS / Cleric Stance. It's a method to optimize as a healer and the pinnacle of healer performance is making full use of their tool kit in an optimal manner.
    (10)

  2. #2
    Player
    Seraphyna's Avatar
    Join Date
    Aug 2013
    Posts
    185
    Character
    Sianne Rose
    World
    Cactuar
    Main Class
    Paladin Lv 31
    Quote Originally Posted by Ghishlain View Post
    Also, please do not blame poor performance of a healer on DPS / Cleric Stance. It's a method to optimize as a healer and the pinnacle of healer performance is making full use of their tool kit in an optimal manner.
    It is when you have one healer that refuses to get out of CS due to "my deeps". That is absolutely poor performance due to healer DPS and letting the party die because of it. I've had this happen more times than I can count in A11 and 12.
    (2)

  3. #3
    Player
    Accelerating's Avatar
    Join Date
    Nov 2016
    Posts
    91
    Character
    Li'a Mimerya
    World
    Odin
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Seraphyna View Post
    It is when you have one healer that refuses to get out of CS due to "my deeps". That is absolutely poor performance due to healer DPS and letting the party die because of it. I've had this happen more times than I can count in A11 and 12.
    More than you can count? Wow your healers seem to be very bad then.
    (0)

  4. #4
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Seraphyna View Post
    It is when you have one healer that refuses to get out of CS due to "my deeps". That is absolutely poor performance due to healer DPS and letting the party die because of it. I've had this happen more times than I can count in A11 and 12.
    Of course it's bad play to refuse to heal when you should (and it is also bad play to refuse DPS when you should, although the latter is less likely lead to group members dying). No one has said it isn't. But claiming that promoting effective and skillful healer play through the use of all healer abilitys encourages this sort of bad play is a stretch.

    Also, I have personally never seen this happen in A11 or A12 and have run them enough to gear 3 jobs, mostly on DPS classes. Not saying you're lying, but you really seem to have had awful luck.
    (0)

  5. #5
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Taika View Post
    But claiming that promoting effective and skillful healer play through the use of all healer abilitys encourages this sort of bad play is a stretch.
    The vast majority of healers I've seen that demand the tank sit in tank stance when the extra enmity and mitigation is meaningless have always been CS focused healers, in my experience. Healers that are focused on healing have no difficulties handling mechanics and keeping the party standing, but even with a proper CD rotation, many CS healers I've seen have demanded pointless excessive tank stance uptime.
    (0)

  6. #6
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Seraphyna View Post
    It is when you have one healer that refuses to get out of CS due to "my deeps". That is absolutely poor performance due to healer DPS and letting the party die because of it. I've had this happen more times than I can count in A11 and 12.
    A healer who thinks their primary purpose is to DPS should just play a DPS. So, blame the healer's performance and mentality, not the tool.

    You won't even notice the best healer's in the game because they'll know when to toggle in and out of cleric stance for maximum up time while doing their primary duty. But you'll certainly notice the worst, regardless if they use or don't use Cleric Stance - I've had my fair share of DPS-only healers and my fair share of healers that stand there until you die.
    (9)

  7. #7
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Well, as a SMN, your only hope is that they are so bad that they forget to virus and maybe Max-Pot if you want insurance. Most bad healers blow virus off the cool down, sooo you may not have any luck with that either. :[
    (0)

  8. #8
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Perhaps it's gotten better (I haven't run A11 in a while), but I know during the first few weeks I usually let players die simply because I'm busy elsewhere. Between dodging AoE and healing all the party members who can't dodge the attacks going out at the same time as prey, I typically scarcely had time to both stoneskin beforehand AND cure them after the first hit, both of which were required to keep them from dying. Typically I just made the call to let them die and swiftcast+raise them so I could ensure the REST of he party didn't die in the meantime.

    I got better eventually with more practice and ilvl, just saying I remember that being a rough fight to heal when I was running it regularly.
    (6)

  9. #9
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Basically what Urthdigger said.
    I ended up in A11 for the first time in weeks this morning, and people were just dying left and right, getting hit by every concievable AoE + dps was so low that none of the unpleasant phases got skipped (resulting in like 6/8 players getting hit by confusion, killing each other). Didn't help that my SCH co-healer was appearently convinced that SCHs only DPS and let the WHM do all the healing work (which is fine, if the healing is within normal limits..) and the BRD thought Mage's Ballad was something to eat.
    By the time someone got prey, I was like "You know what? I literally have NOTHING to save you with. Goodbye!" because Tetra, Bene and even Swiftcast were all on cooldown (heck, I barely had MP for a single heal left). And from what I remember from weeks ago, that's just normal everyday A11. So yeah. Prey = death sentence.
    (5)

  10. #10
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,976
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Oh I've been killed by prey several times when I go DPS in A11N. MCH, i don't have Blood for Blood up, don't have a 2nd wind. So that is completely up to the healer. I can't wait for the day for a healer to tell me I need to use a healing potion.

    It is like the only instance where I always go as healer. Healer alts that really have no clue about the prey, among other things. It's usually the 0 DPS healer sitting there while the prey target gets glazed. But we all know how it is, just like with pug tanks. We better sit on healing cooldowns for an "actual" emergency.
    (1)

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