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  1. #1
    Player

    Join Date
    Jun 2011
    Posts
    22

    Synthesis Suggestion: Choices to Action Bar

    Action to Action Bar

    Instead of having to choose whether you want "Standard Synth", "Rapid Synth"...,
    from the pop-up box, could we also have those choices on our action bar?

    When you switch to a crafting class, say blacksmith, you can put "Standard Synth" to
    key 1, and then "Rapid Synth" to 2, or any other way you like it.

    This would be a bit of a nice feature so you can easily choose the specific action you want without having to deal with the pop-up box. (Though it should still be there as an alternative.)

    Special Skills to Action Bar

    Allow putting special skills onto the action bar. Say, "Hasty Hand", or "Maker's Muse." In the case of an ability like "Maker's Muse", have it grayed-out when not usable, and perhaps a small graphic appears to notify you when it becomes usable.

    This way you wouldn't have to scroll through your choices, they would be all in front of you.

    Graphic Bar for Durability

    Just as the name says, have a graphical bar for the durability, just like the progress bar, that flashes red when its dangerously low? Also, a quality bar?

    Not really pivotal, just to appease eyes a bit.
    (4)

  2. #2
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    An interesting proposal. The current crafting interface is still quite mediocre. It could be improved immensely.
    (0)
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    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  3. #3
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    It would please the eye, sure, but it wouldn't keep me from falling asleep after a few minutes, so I see no point in this.
    The crafting system needs to be completely redone, not just some small interface changes.

    Well, if we can't get a new crafting system though, at least this proposal would be nice.
    (0)

  4. #4
    Player
    Lehed's Avatar
    Join Date
    Jul 2011
    Posts
    18
    Character
    Piccolo Alruin
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    I believe its heading this way. "A point system similar to TP and MP will be implemented (same for Disciples of the Hand)" was mentioned. Seems like crafting might resemble combat, with standard building tp and then you can use abilitys. At least thats my guess.
    (0)

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