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  1. #1
    Player
    lackofwords's Avatar
    Join Date
    Mar 2011
    Posts
    431
    Character
    Dalimin Dataru
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    I don't like having my synth fail at 100% with 0 durability either. It plays with the mind, you believe you have delicately completed crafting an item but have failed to piece it together correctly at the end. It's like the feeling you get when building a tower of cards, and when placing the last two cards at the apex, it explodes. And explodes badly.

    However, it really doesn't matter that much. You're basically asking to add 1 additional durability difference between failure and success. In a logical stand point, 0 durability means broken, and I believe it truly should remain as it is.

    Scraps: Crafting Durability (comic)
    http://lodestone.finalfantasyxiv.com...entry?e=263663
    (2)
    Last edited by lackofwords; 11-27-2011 at 07:02 AM.