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  1. #29
    Player
    Madrone's Avatar
    Join Date
    Aug 2013
    Posts
    101
    Character
    Madrone Damodred
    World
    Leviathan
    Main Class
    Conjurer Lv 60
    You may not have noticed this, but we do have a ton of spell, weaponskill, and ability names that were in XI. The two games are different style MMOs, but they share final fantasy jobs in common, even if the implementations are different. There might be some spells/abilities that I think FFXI did well, but you can bet that I don't love the many problems its RDM design suffered with.

    Phalanx, Refresh, and Spikes are the only XI-specific things I listed. RDM have had full access to white and black spell lists up to a certain tier in most games. Even spellblade (enspell analog) has occasionally been usable by RDM. Phalanx could be pretty analagous to Apocatastasis, while Refresh would be like a variant form of Goad. Haste may forever be just an Astro card. My point was for RDM utility to dabble in party/party member defense and offense. I expect a very weak healing kit if RDM has one at all. Those things could not be present or could be self only. I'd still be happy murdering my enemies with a sword and spells. Don't hate on a guy's wishlist. I thought I was pretty specific about staying line with NIN/SMN/BLM utility, and presented it as I hope we get some/a lot of this.
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    Last edited by Madrone; 12-30-2016 at 03:42 AM.