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  1. #11
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by BubblyBoar View Post
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    A bit off topic...

    Not going to lie but if that "Repelling shot" skill is a required combo skill for Red Mage just to get into proper distance I will be laughing like crazy when a bunch of Red Mages "jump" off to their death on Primal Fights or any Dungeon Boss Fights that have dangerous zones that made the stage too small to jump back.

    Back on topic...

    Well looking at it this way the most effective way to handle Red Mage once they get their melee skills would certainly be to keep the Red Mage Melee Range so it does not need to waste time running back and forth between melee and range combat. This way the Red Mage can get strait to their melee attacks and chainspell attacks much faster and only need to "Repelling shot" if things are safe to jump back.
    (1)
    Last edited by EdwinLi; 12-27-2016 at 04:40 AM.