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  1. #1
    Player
    Omegakiyohime's Avatar
    Join Date
    Aug 2013
    Posts
    437
    Character
    Sasch'a Maruhime
    World
    Leviathan
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Renik View Post
    I'm sure they will have magic potency reduced when in melee range, RDM will be constantly moving in and out using charge and back flip ogdc skills, to build stacks, that's how I see it.
    Tbh I'm not so sure about the reduced potency in melee range. Seems like that would kill Rdm dps during a lot of fight mechanics that require one to stack or avoid something on the field. Especially since there really isn't anything outside of avoiding AoEs and movement while casting that is keeping Blm/Smn from being played in Melee range.

    I could see SE forcing a min requirement on the positional skills though and having those combo into weaponskills/more magic i.e. Rdm can't use the big nuke until pulling off a melee combo that ends with a back flip move usable only at a certain distance. I could see the same with weaponskill combos and chaining magic. This way you have an incentive to pay attention to positioning, but aren't completely screwed during periods when those positions can't be reached.
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    Last edited by Omegakiyohime; 12-26-2016 at 04:19 AM.