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  1. #11
    Player
    YakushiHinata's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    79
    Character
    Eldyria Valdori
    World
    Moogle
    Main Class
    Arcanist Lv 100
    I never played RDM before in any game but I do find it a interesting job in the sense it can do "everything", dps, heal and range of support spells in earlier games, even act as a solo tank class in XI.

    I am really curious about the way they mention Chainspell and spell combo being a thing in its XIV version.
    Yes I can see in the short movie its casting spell as BLM then jumps in DRG style, stabstabstab, Elusive Jump back out, but I belive RDM holds much more than what has been shown to us.

    My theory on this is that RDM spells works as melee skills, that you press 1 and 2 highlights then 3 highlights into a combo and each next skill brings added effect and damage up.

    The way this could work with spells is that the spell combination could branch out into different end spells which then adds stun, silence, knockback, bind, a virus type debuff, etc, depending on the situation that is needed and still keeping it in the "jack of all traits, masters or none" style that RDM is, and it's enfeeblement type of spells.
    Combine that with it's flurry of fast melee skills which then could add different effects again like refresh, haste, slow etc.

    Of course with this a normal dps rotation of spells is still a thing since its being labeled as a caster dps from what they told us. Looking at the video and how fast the RDM cast its spells makes me think it's going to be a fast-cast dps mage that refills it's MP pool with flurry of melee skills.
    Then again we could all be wrong and they surprise us with a different playstyle.
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    Last edited by YakushiHinata; 12-25-2016 at 04:56 PM.