Not particularly impressed with the magic dragoon gameplay choice, so far. My current biggest gripe is how the sword currently feels extremely disconnected from the way the job has classically had many viable options for both range and melee attacks, and to maximize you would need to strike a balance with both varieties of spells. As it is now, it doesn't feel like an RDM. At least, in my opinion. After being hyped for the job for so long, I've pretty much lost all interest in the expansion because of the way the job currently feels really halfhearted.