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  1. #1
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100

    Red Mage is Range Combat? (Discussion)

    So a lot of talk about Red Mage being the DPS Job but the one aspect being missed now is that it is focus on being a Range Combat style Job.

    How do you think this style may play out for Red Mage? So far the short trailer showed some skills being most of Red Mage attacks are focused on the Sword Staff use for long range spells like Black mage and a sword skill being a "charge attack then jump back to position" skill like Dragoon's Jump Skill but with longer animation.

    https://www.youtube.com/watch?v=ht6LWFFCPUw
    (1)
    Last edited by EdwinLi; 12-25-2016 at 07:04 AM.

  2. #2
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Not particularly impressed with the magic dragoon gameplay choice, so far. My current biggest gripe is how the sword currently feels extremely disconnected from the way the job has classically had many viable options for both range and melee attacks, and to maximize you would need to strike a balance with both varieties of spells. As it is now, it doesn't feel like an RDM. At least, in my opinion. After being hyped for the job for so long, I've pretty much lost all interest in the expansion because of the way the job currently feels really halfhearted.
    (3)

  3. #3
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Not particularly impressed with the magic dragoon gameplay choice, so far. My current biggest gripe is how the sword currently feels extremely disconnected from the way the job has classically had many viable options for both range and melee attacks, and to maximize you would need to strike a balance with both varieties of spells. As it is now, it doesn't feel like an RDM. At least, in my opinion. After being hyped for the job for so long, I've pretty much lost all interest in the expansion because of the way the job currently feels really halfhearted.
    Which RDM? From which game?

    This is the core issue for many. They played a Red Mage in one game and have that experience as their idea of what it is, but this series is HUGE, and every class has lots of incarnations.
    (17)

  4. #4
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by dragonseth07 View Post
    Which RDM? From which game?

    This is the core issue for many. They played a Red Mage in one game and have that experience as their idea of what it is, but this series is HUGE, and every class has lots of incarnations.
    It's been ages, but I ran with an RDM tank in Bravely Default, used RDM slot in the tactics series, and played around with them in both 1 and 5 for a bit. Honestly my favorite incarnation was BD's tanks red mage, though.
    (0)

  5. #5
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    It's been ages, but I ran with an RDM tank in Bravely Default, used RDM slot in the tactics series, and played around with them in both 1 and 5 for a bit. Honestly my favorite incarnation was BD's tanks red mage, though.
    This confuses me so much. How was BD's Red Mage a "Tank" that game was turn based. But also BD's Red Mage was completely unique to the FF series. Plus that outfit, lol. (insert appropriate meme here) Basically, as long as it meets certain "criteria", the core principles of the job, then it can qualify as said job in the series.

    Can it cast Black Magic(offensive) & White Magic (Defensive): CHECK
    Can it perform well in both physical and magical attacks: CHECK
    Does it have well balanced/average stats: CHECK
    Does it wear red: CHECK

    Verdict- it's a RED MAGE

    I will add one thing, that some people might notice I didn't include in that "list" Chainspell/Dualcasting. That is considered the "main" RDM skill, but it's not in the original FF or BD, so can they be considered RDMs?
    Put I will give you major props, because unlike everyone else, you did not mention XI, THANK YOU.
    (7)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  6. #6
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Eloah View Post
    This confuses me so much. How was BD's Red Mage a "Tank" that game was turn based.
    The class's innate trait was Revenge, which when they got hit, could proc and give them a free BP. In addition, they could also learn the 'Turn Tables' and 'Eye for an Eye traits, which gave a free bp on dodge and and increased crit rate to the max when the RDM hit low health. I equipped mine with a Red Muleta to boost the rate she got attacked, equipped the counter centric SAM skill set, a sword for more frequent limit breaks, and Buff Up for constantly raising stats, as well as E4E and The cover trait where she'd take the hit for a weakened ally. It worked fairly well, especially when Revenge procced multiple times. Not a gamebreaker, but a style I certainly adored most. Admittedly, I looked at the fact it had Revenge, and started to work on a build based around getting the RDM hit as much as possible, so I suppose I did the best I could to make it a true tank? XD My party was RDM, Spiritmaster, NIN, and BLM.

    Admittedly the idea started simply because I was curious if it was actually possible to make a mage job durable, and Revenge made RDM seem like the best candidate, but it worked fairly well, at least IMHO.
    Quote Originally Posted by Eloah View Post
    Put I will give you major props, because unlike everyone else, you did not mention XI, THANK YOU.
    I avoided the game like a plague after what they did to RDM, honestly. XD Making it a refresh bot...

    Quote Originally Posted by Jetstream_Fox View Post
    I was mad over the skill reveal trailer for 3.0 when they showed 15 seconds of a BRD not getting anything interesting. So no, the fact someone who might have been really excited for this class, seeing it turn out like this, might make them lose interest.
    Someone understands my complaints!
    (0)
    Last edited by Thunda_Cat_SMASH; 12-25-2016 at 03:38 PM.

  7. #7
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by dragonseth07 View Post
    Which RDM? From which game?

    This is the core issue for many. They played a Red Mage in one game and have that experience as their idea of what it is, but this series is HUGE, and every class has lots of incarnations.
    How was Final Fantasy 13's Red Mage?

    Edit: Nvm that game didn't have redmage. FF explorers had them tho. They seem mostly range but the concept of redmage itself should be more we rounded in all aspects besides.
    (0)
    Last edited by Kurogaea; 12-26-2016 at 09:42 PM.

  8. #8
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    The thing is, we don't know if the skills we saw were part of a build up (like need to build up with a sword to gain stacks) or if there will be actual combos that can be used with the sword. We just have to wait and see, personally, I am still excited for it Just wish it was June already now.
    (3)
    Last edited by AlphaFox; 12-25-2016 at 08:01 AM.

  9. #9
    Player
    Kyuuen's Avatar
    Join Date
    Jun 2012
    Posts
    725
    Character
    Kyuuen Queles
    World
    Midgardsormr
    Main Class
    Dancer Lv 90
    From what little was revealed in that short clip, I'd say there's going to be some sort of combo system to it (this is guess work). But from the video and what was said, I think they'll use melee to build up their spell chains, jump out to become ranged and then unleash their main-stay damage, then when needed jump back in and repeat.
    (0)

  10. #10
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kyuuen View Post
    From what little was revealed in that short clip, I'd say there's going to be some sort of combo system to it (this is guess work). But from the video and what was said, I think they'll use melee to build up their spell chains, jump out to become ranged and then unleash their main-stay damage, then when needed jump back in and repeat.
    Then the question becomes this:

    Why not just stay in melee range at all times then?
    (1)

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