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  1. #1
    Player
    EdwinLi's Avatar
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    Aug 2013
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    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100

    Red Mage is Range Combat? (Discussion)

    So a lot of talk about Red Mage being the DPS Job but the one aspect being missed now is that it is focus on being a Range Combat style Job.

    How do you think this style may play out for Red Mage? So far the short trailer showed some skills being most of Red Mage attacks are focused on the Sword Staff use for long range spells like Black mage and a sword skill being a "charge attack then jump back to position" skill like Dragoon's Jump Skill but with longer animation.

    https://www.youtube.com/watch?v=ht6LWFFCPUw
    (1)
    Last edited by EdwinLi; 12-25-2016 at 07:04 AM.

  2. #2
    Player
    Thunda_Cat_SMASH's Avatar
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    Dec 2014
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    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Not particularly impressed with the magic dragoon gameplay choice, so far. My current biggest gripe is how the sword currently feels extremely disconnected from the way the job has classically had many viable options for both range and melee attacks, and to maximize you would need to strike a balance with both varieties of spells. As it is now, it doesn't feel like an RDM. At least, in my opinion. After being hyped for the job for so long, I've pretty much lost all interest in the expansion because of the way the job currently feels really halfhearted.
    (3)

  3. #3
    Player
    AlphaFox's Avatar
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    Aug 2013
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    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    The thing is, we don't know if the skills we saw were part of a build up (like need to build up with a sword to gain stacks) or if there will be actual combos that can be used with the sword. We just have to wait and see, personally, I am still excited for it Just wish it was June already now.
    (3)
    Last edited by AlphaFox; 12-25-2016 at 08:01 AM.

  4. #4
    Player
    Kyuuen's Avatar
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    Jun 2012
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    725
    Character
    Kyuuen Queles
    World
    Midgardsormr
    Main Class
    Dancer Lv 90
    From what little was revealed in that short clip, I'd say there's going to be some sort of combo system to it (this is guess work). But from the video and what was said, I think they'll use melee to build up their spell chains, jump out to become ranged and then unleash their main-stay damage, then when needed jump back in and repeat.
    (0)

  5. #5
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
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    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Not particularly impressed with the magic dragoon gameplay choice, so far. My current biggest gripe is how the sword currently feels extremely disconnected from the way the job has classically had many viable options for both range and melee attacks, and to maximize you would need to strike a balance with both varieties of spells. As it is now, it doesn't feel like an RDM. At least, in my opinion. After being hyped for the job for so long, I've pretty much lost all interest in the expansion because of the way the job currently feels really halfhearted.
    Which RDM? From which game?

    This is the core issue for many. They played a Red Mage in one game and have that experience as their idea of what it is, but this series is HUGE, and every class has lots of incarnations.
    (17)

  6. #6
    Player
    ckc22's Avatar
    Join Date
    May 2015
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    490
    Character
    Tetsu Taru
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    IMO it doesn't look anything like dragoon's jump or ninja's assassinate but much more like plunge/repelling shot - which are entirely different.
    (9)

  7. #7
    Player
    Nihility's Avatar
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    Aug 2013
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    1,129
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    the way he described it is like the combination they use skills in will be important.
    he said they will start out casting spells from range with cast times, then enter melee range for sword attacks, then go back to casting for chainspells

    it honestly sounded to me like it will play a lot like monk, just instead of side and back it will be going between range and melee
    More accurately it's going between casting and fighting but by the video the sword skills may just induce the melee/range cycle automatically

    perhaps along the lines of spells will give you an "empowered sword skills" buff and then sword skills will give you a "chain spell usable" buff type of deal
    and the utility side is apparently limited healing(one spell on a cooldown?) and a battle res
    (2)

  8. #8
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
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    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by dragonseth07 View Post
    Which RDM? From which game?

    This is the core issue for many. They played a Red Mage in one game and have that experience as their idea of what it is, but this series is HUGE, and every class has lots of incarnations.
    It's been ages, but I ran with an RDM tank in Bravely Default, used RDM slot in the tactics series, and played around with them in both 1 and 5 for a bit. Honestly my favorite incarnation was BD's tanks red mage, though.
    (0)

  9. #9
    Player
    AlexanderThorolund's Avatar
    Join Date
    Apr 2015
    Location
    Garlean Empire
    Posts
    513
    Character
    Eros Crux
    World
    Louisoix
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Not particularly impressed with the magic dragoon gameplay choice, so far. I've pretty much lost all interest in the expansion because of the way the job currently feels really halfhearted.
    No offence but I find that quite rude. I'm not interested in Red Mage at all. Out of all the FF jobs it's the one I was least looking forward to them adding but even I can see that a lot of thought has gone into the class, in both combat and style. I have to take my hat off to them for that. It looks incredibly well thought out.
    (27)

  10. #10
    Player
    Sho86's Avatar
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    Aug 2013
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    465
    Character
    Koe Kazham
    World
    Golem
    Main Class
    White Mage Lv 100
    Clearly we need to look no further than 8 Bit's RDM incarnation.



    (That and this image fits the usual antics of this forum anyways <_<)
    (5)

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