Dancer would make an awesome off healer, IMO. Make it happen SE.
Dancer would make an awesome off healer, IMO. Make it happen SE.
How would you see it working?![]()
There is no way I would want to be in melee range have to worry about not getting hit myself AND have to worry about peoples HP. :x I see more as a melee/support, like ninja or brd and such.
Would it be backline and just kinda dance and then heal? Hehe with the trailer..if the red girl IS a dancer..I don't really see that in a healer role.
IME it's usually not any more dangerous to be in melee range on monsters. Heck, on a lot of bosses (namely any that use a conal attack centered on random people...) I find melee range to be the SAFEST place to be.
Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100
I think they designed themselves into a corner with the healer role. They had two healers at the start and they set up the healing dynamic time be you should bring one of each for maximum synergy. Each healer had a sub role, or style, of either a reactive healer or a preemptive healer.
Rhy they released AST. Instead of creating a new healer style, and balancing the combos of styles to be about even. They doubled down on the safe route. Created a healer that can sub in for either of the current healers.
Now they've created a precedent of there is only 2 healing styles. The next healer they can not use this safe route anymore. So a lot of work will need to be put in to properly Balance healing roles be use they've never done it before. The next time we see a healer, I belive it will have to be a single job release like ninja.
Obviously this is just the start. People that were WHMs from 3.0-3.4 most likely decided to stick to WHM for progressions sake rather than crash course AST.
In battle AST is undeniably better, and it's only a matter of WHM mains being accepting enough to switch to AST after playing WHM for so long.
Most WHMs I talk to mention that they start to feel like a handicap to their group after a while, and most groups "jokingly" ask their WHMs when they're going AST.
If they add 2 jobs its gonna be 2 dps, if they add 3 jobs then 1 dps, 1 healer and 1 tank
Side note, but I'm going to nitpick here. No healer was or is "reactive.". The difference between SCH and WHM had more to do with general mitigation and single-target burst healing vs. potent AoE burst healing and overall higher HPS.
I agree that 3.x muddied the waters, though, and I'm curious to see what their next step is with the healing meta.
Maybe I am using the wrong wordin. I meant the whole WHM and diurnal AST have heal over times to assist with healing damage, and SCH and noct AST create shields to prevent damage.Side note, but I'm going to nitpick here. No healer was or is "reactive.". The difference between SCH and WHM had more to do with general mitigation and single-target burst healing vs. potent AoE burst healing and overall higher HPS.
I agree that 3.x muddied the waters, though, and I'm curious to see what their next step is with the healing meta.
No one says WHM is dead / useless, just worse. Also where exactly did you get those numbers from?
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