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  1. #91
    Player Yuyuka3's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    486
    Character
    Kyara Moonbane
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by VanilleFang View Post
    Chemist healer [...] not being magical may be a little weird.
    I don't know... Looking at lore forum, there was a discussion a while ago why Lucia could use magic. It was also stated there that Cid, for example, uses a non-magical heal Aqua Vitae. This would mean that there actually are non-magickal healing abilities already in the game, and it wouldn't be weird at all to build up on that. That's only based on what was written there, though, and personally I prefer my healers to be magical, but at least a non-magical healer wouldn't come completely out of the blue. Sadly I can't verfy that for myself since I play in another language and am quite far from any fight involving Cid.
    (1)

  2. #92
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Uriel Valesti
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Yuyuka3 View Post
    snip
    Oh, sorry, I meant from a game play/balance perspective. It would just be kind of strange to add a new healer that isn't magical since all healers at the moment are magical. It might be a little strange fitting it into a party for optimal composition.

    It's always hard to tell. I would love them to introduce something that can compete with a SCH though.
    (1)

  3. #93
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    chemist healer could work, i mean lore wise they pretty much from alchemy (like that 1 lalafel from thaumaturge class quest), if whm/ast/sch is our wonder/fantasy healer, chemist is more grounded more realistic approach healer

    in fact in FF tactic it is a "healer" class somewhat (http://finalfantasy.wikia.com/wiki/Chemist_(Tactics))

    instead of magically heal, you throw array of potion from normal (cure) to high potion (cure 2), antidote like potion (esuna), buff/debuff potion (protect etc), for offensive they could just throw something like exploding potion or even molotov for example

    off course in ff14 all that potion throwing is just skill visualization, not actually thrown from your inventory because if it is this class would be the most expensive class lol

    playstyle is probably not so much different from whm but the lore itself already make it quite interesting class
    (0)
    Last edited by gumas; 01-03-2017 at 07:47 PM.

  4. #94
    Player
    DBelmont's Avatar
    Join Date
    Aug 2014
    Posts
    181
    Character
    Damien Belmont
    World
    Odin
    Main Class
    Dark Knight Lv 70
    I personally find the "2 new DPS jobs for Stormblood" idea really disappointing. Especially given that RDM is a pure dps, so that makes the DPS additions not really that utility based.

    I will be happy with the new job additions as long as:

    -They bring in some FF nostalgia
    -Have diverse roles

    So far RDM is a nice addition, however, another DPS will not be the best way to go imo. Also, an addition like Puppetmaster will be very random and not that nostalgic.
    (1)

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