Quote Originally Posted by Dzian View Post
This in part at least is why parry is broken.

If a 6 hit skill skill hits a tank he'd effectively have 6 chances to parry it and mitigate a chunk of the damage. But because everything is done as a single attack it cripples it a lot
Not really. Parry is broken because the beginning chances are so small. 6 hits, 1 hit... it doesn't make much difference.