The 30-50 had 5 job quests.
The 51-60 had 5 job quests.
The 61-70 can have as many job quests SE wants to flesh out story for you.
I'd rather start out at 50.
The 30-50 had 5 job quests.
The 51-60 had 5 job quests.
The 61-70 can have as many job quests SE wants to flesh out story for you.
I'd rather start out at 50.
I feel the opposite way - while my friends were having fun oohing and ahhing over the new Heavensward zones and taking screenies of their flying mounts, I was stuck grinding FATEs in Costa del Sol, Coerthas, and N Thanalan. While I mentioned in another thread that it was fun in a socially-driven, mutual community kind of way, it was also kind of annoying as a player who fully intended from the start to make AST her main. Given how job rotations and priorities change (especially for a DPS job like RDM), what you "learn" at level 30 is likely going to be hugely incorrect at level 70 anyway.
sure, but they will most likely stick with every 3 level after 50 - well maybe every 2, since they are redesigning skills, and getting rid of unused ones - but they want to reduce the skill bloat.
but yah i agree, 50-70 is enough.
I disagree. 50-70 is plently enough levels to spread the story out as well as enough to learn your classes. Just because it's not starting at 30 does not mean you can't put the same level of effort into leveling and understanding the class, you still need to figure out how the combos and such work at 50...
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50 to 70 will take the same amount of time to level as 30 to 60. You will have the same number of job quests as well.
I see no reason to have it start at 30. Unless you want to take double the time to level it up to 70 but not everyone wants that.
Trust your devs, they know what they are doing.
"BAAAAAARD!" - 2018
Aslong as the job is fleshed out lore wise, i don't care what level it starts at.
Player
I agree, classes at 1, Jobs at 30. It's just nice and straightforward, not like 30-50 takes very long but it gives a bit of room to flesh them out, adjust to the playstyle and it helps to keep things neat & tidy.
I got Machinist 30-50 done in less than 2 days, it was felt pretty good to set a goal and accomplish it so quickly and smoothly.I feel the opposite way - while my friends were having fun oohing and ahhing over the new Heavensward zones and taking screenies of their flying mounts, I was stuck grinding FATEs in Costa del Sol, Coerthas, and N Thanalan. While I mentioned in another thread that it was fun in a socially-driven, mutual community kind of way, it was also kind of annoying as a player who fully intended from the start to make AST her main.
THe level 50 start seems is not decided yet, and I hope they put it back to 30. I think all Jobs should have the same amount of Story. I don't find fair thet Red mage do not have level 30-50 story.
Lorewise, it could simply be that one must already have mastered a job to level 50 before they are ready to apprentice as a Rdm. Think of it as a job more advanced than the more familiar ones in ARR and the slightly more advanced ones in HW.
As for the number of job quests; every ARR job had roughly 10 quests from 1 to 50, then another 10 from 50 to 60. Yeah there were some doubles thrown in there for the story's sake, but that could apply to RDM just as easily. RDM starts at 50, caps at 70, so potentially 20 quests right there give or take to start with. I understand the other jobs will get additional quests as well, putting their total higher than RDM's starting amount, but the HW jobs started off with a few less job quests than the ARR jobs out of the gate. So I feel like this trend already started with HW.
As for learning so many new skills at once; PotD isn't your only option, you can also start with low level dungeons and fates. The game restricts and unlocks abilities when level-sync'd accordingly from level 1 onwards, even on a job that starts at level 30 or higher. I've been using that same method to level Astrologian, and learned its spells/abilities in the process. I would also encourage taking a look through each ability's description as well, and quantify them for their use in similar situations compared to a job you're familiar with in the same role.
You're going to have just about everyone and their mom's dog trying out RDM, so everyone's going to be used to new RDMs reaaaal fast. I wouldn't stress too much over the learning process.![]()
"Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
Limsa Lominsa keep your pirates, and your ships covered in musty mold.
My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer
lvl 30 is good place to sart for RDM and new jobs i think
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