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  1. #1
    Player
    Tempestmoon's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    281
    Character
    Mataya Tempestmoon
    World
    Hyperion
    Main Class
    Gladiator Lv 70

    What exactly is in 1.2

    Looking at the following road map is a little unclear as some seems to cross the patch deadline. It looks like the following items are going to be inlcuded, Please approve or decline if I am missing something or it is not going to be in this patch. just want to get better idea of what I am expecting


    -Targeting system
    -Friends list
    -black list
    -linkshell system
    -PC Search
    -Char motion
    -AI
    -scenario and quest
    -Delivery service
    -item search feature
    -delivery & mail system
    -parley
    -And then the content like moogle fight and what not.


    Any other items that I missed? any on this list that are not going to be 1.2 ready?
    (1)

  2. #2
    Player
    Hitoriki's Avatar
    Join Date
    Mar 2011
    Posts
    117
    Character
    Nacyel Rinveil
    World
    Hyperion
    Main Class
    Leatherworker Lv 61
    These are confirmed? Not doubting you just dont remember where they said anything about mail system, parley, or item delivery(unless you mean purchasing from ward search then yea) being in 1.20. Also what changes to flist/blist and targeting? How did I miss so much?
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    Seems like A) you're talking about 2.0 NOT 1.2 (how many times?) and B) You need to be directed towards the PDF that specifically listed everything coming.

    1.2 includes class changes, a new auction house style menu for the market wards, a search feature, moogle battle, and a few other things.
    (4)

  4. #4
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    ・Late November to Early Decemeber, 2011 - Patch 1.20 (and subsequent hotfixes)
    ⇒Class adjustments (abilities & weaponskills) / Malevolent Moogle (Primal) battle
    ⇒Achievement system (300+ planned) / Market adjustments / PC search
    ⇒The continuation of Disciple of the Hand recipe adjustments (HQ items / Repair adjustments)
    http://wdl.square-enix.com/ffxiv/dow...Outline_EN.pdf

    And some more
    (1)

  5. #5
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Supposedly there will be a Letter from the Producer either Thursday or Friday this week chockful of information on 1.20.
    (1)

  6. #6
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by normalforce View Post
    Supposedly there will be a Letter from the Producer either Thursday or Friday this week chockful of information on 1.20.
    As per what i've seen from SE's past letters regarding future patch, it will most likely be something very vague.... wait for the patch notes.
    (1)

  7. #7
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Duno if they still plan to add stat allocation back, but that was supposed to heading back in 1.20.
    (0)

  8. #8
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    1.2 from what I know is supposed to bring:

    Class ability/actions revamp
    Alchemy & Cooking Recipe revamp
    HQ crafting revamp (use HQ mats = HQ result)
    Food info tool tips
    Auction House type interface to the market wards
    Player search
    Moogle fight
    achievements and player titles
    battle adjustments
    (0)

  9. #9
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    in the live letter or one of the interviews i thought he said th AH was in 1.20, i could be wrong but thats what ive been look forward too, lol. also moogle battle and i thought some more dungeons were on the way.
    (1)

  10. #10
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Jinko View Post
    Duno if they still plan to add stat allocation back, but that was supposed to heading back in 1.20.
    A dev response a few weeks ago mentioned how they would be putting it back into the game but it wouldn't have as huge an impact as when we had phsyical levels. It'll basically be something to the point of you can add 2-4 points in this attribute rather then recieving something like 20 points per level lol.

    Quote Originally Posted by syntaxlies View Post
    in the live letter or one of the interviews i thought he said th AH was in 1.20, i could be wrong but thats what ive been look forward too, lol. also moogle battle and i thought some more dungeons were on the way.
    AH to my best understanding can't be made with this current enginge. But from what I understand they have plans to do the following.
    -Make the MW easier to search, which to me sounds like the ability to filter out items easier
    -At one point they wanna make it where you can buy items right off the list rather then go into the ward

    --
    But see when you see the above changes, why is an AH still necessary? in XI an AH could only hold 7 items if I"m not mistaken but with retainers we can hold I think 10-12. With the changes coming to the MW to make it easier to manage what would an AH offer that the MW doesn't? I just can't understand the stigma of still wanting an AH I have yet to have an issue finding items when using the MW, you can just think of it as an AH that's swarmed with people lol. But ya unless you can offer other benefits of an AH that the MW doesn't offer I"m still confused on why people are still looking forward to it.
    (0)

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