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  1. #1
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Seems more that Yoshi is pointing out the flaws in a traditional Blue Mage playstyle with an MMO setting, rather than stating it'll never be on the slate for FFXIV. Like RDM, it could be they decided that its more important to honor the aesthetic of the class over the substance.
    (5)

  2. #2
    Player
    Lufir's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    470
    Character
    Lufir Lumini
    World
    Leviathan
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Vexander View Post
    Seems more that Yoshi is pointing out the flaws in a traditional Blue Mage playstyle with an MMO setting, rather than stating it'll never be on the slate for FFXIV. Like RDM, it could be they decided that its more important to honor the aesthetic of the class over the substance.
    Agreed 100%. It seems likely that the only thing traditional about RDM will be the artifact armor look. RDM has a history of learning the exact same spells as a BLM and WHM albeit at higher levels. But, I'm pretty sure that RDM will not be sharing ANY of the BLM or WHM spells like Fire 1,2,3 or Cure 1,2,3 like it has in every other Final Fantasy title. FFXIV is reinventing the Red Mage. Why can't they do the same thing with Blue Mage? Just watch, RDM won't feel like a traditional RDM once you outgear the initial 4.0 artifact armor and you equip the next patch's generic mage gear shared by Summoner and Black Mage.

    Red Mage will no doubt be a blast to play and kick ass in the ranged dps department. But, glamour will be it's only saving grace for tradition. So when we argue about why BLU won't work in an MMO setting or how SAM can't be a tank... Just look at RDM and see that FFXIV does not have to stick with tradition at all and can recreate any job as long as it looks the part.
    (6)

  3. #3
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    yeah the BLU is really touchy subject i cant really say will or wont work either way, it can be made but people may not be very satisfied, i was more of a rdm fan than a blu so im not as terribly sentimental about it as someone who is a big fan of BLU would be. For balance sake, we all know exactly what formula will have to be taken, and exactly how many skills and traits(for now) they will get every x levels, and then theres the role-forcing its skill set to mostly lean a certain way, if just an open world jpb for anything besides dungeons trials and raids, maybe. probably not instance pvp either, Or BLU could do both, and the books/spells could be given to a companion chocobo or something, while in dungeons itd have the same typical role-based skill set. Bad ideas, i know im sorry
    (1)

  4. #4
    Player
    Rosalynd's Avatar
    Join Date
    Oct 2014
    Posts
    161
    Character
    Elrica Edoras
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Just a reminder to a lot of people arguing in this thread, but currently a DRK is a DRK in visual aesthetics only. Expect whatever class is coming up next to either be completely new or be a butchered bastardised version of your "vision" for the class.
    (3)

  5. #5
    Player GMERC's Avatar
    Join Date
    Apr 2016
    Posts
    377
    Character
    Saltire Dalamiq
    World
    Balmung
    Main Class
    Astrologian Lv 73
    Quote Originally Posted by Rosalynd View Post
    Just a reminder to a lot of people arguing in this thread, but currently a DRK is a DRK in visual aesthetics only. Expect whatever class is coming up next to either be completely new or be a butchered bastardised version of your "vision" for the class.


    This silly complaint again? Listen, I literally subbed to FFXIV in hopes of Dark Knight being announced, got it announced 4 months later, and was more than satisfied with it being a Tank. Would it have been cool to have a DPS that uses its HP as a resource? Maybe, but I can't imagine myself trusting random healers to keep me in a good spot healthwise, nor do I think it would necessarily be a good idea to design a DPS job that needs babysitting from a healer. It sounds like what you really wanted was a job that would be built as the star of the show (a Carry role), and have a job that could be catered to and bring the best damage to a situation, and that's just not a good design in this sort of game at all.

    All in all, I'd have been all right with either a Tank DRK or a DPS DRK, just as I'll be ok with a Tank SAM or a DPS SAM, despite my preference being for the latter. I'm not going to pretend that Square Enix "butcher bastardized" the job just because they do something I don't like with it. Get over yourself.

    Next you'll tell me DRK should have used a Scythe and throw away whatever credibility you might have had.
    (16)
    Last edited by GMERC; 01-23-2017 at 12:52 PM.

  6. #6
    Player
    Rosalynd's Avatar
    Join Date
    Oct 2014
    Posts
    161
    Character
    Elrica Edoras
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by GMERC View Post
    snip
    You may have had a point if i was one of those "ermahgerd scythes" goons, but i am not. To me, the dark knight is someone who uses their own life force to augment their attacks with dark magic. An aspect that so far has not appeared in game. They tried with magic drain and kinda failed.

    Don't get me wrong, i like the dark knight in its current iteration, is even my main, but you are a delusional fool if you think it has ANYTHING to do with past iterations of the job outside of visual aesthetics, and this is my point. People expect a certain thing with blue mage or samurai or whatever, but as XIV has shown, they don't really give a damn about past iterations and people need to realise that. What you expect a blue mage to be may be entirely unrelated to what the end product could end up as.

    Also, off topic, but that picture outs you as the epitome of an edgelord, male xaela au ra death knight, all checkboxes ticked!.

    Edit cause type limit: And lol, get over myself? pot calling kettle black there mate.
    (4)
    Last edited by Rosalynd; 01-23-2017 at 02:33 PM.

  7. #7
    Player GMERC's Avatar
    Join Date
    Apr 2016
    Posts
    377
    Character
    Saltire Dalamiq
    World
    Balmung
    Main Class
    Astrologian Lv 73
    Quote Originally Posted by Rosalynd View Post
    You may have had a point if i was one of those "ermahgerd scythes" goons, but i am not. To me, the dark knight is someone who uses their own life force to augment their attacks with dark magic. An aspect that so far has not appeared in game. They tried with magic drain and kinda failed.
    I pretty clearly laid out why what you're suggesting isn't something that would work in this game, though. It's the kind of mechanic that's extremely shaky in anything that isn't either a singleplayer game or something you build your entire party around bolstering.

    Quote Originally Posted by Rosalynd View Post
    Also, off topic, but that picture outs you as the epitome of an edgelord, male xaela au ra death knight, all checkboxes ticked!.
    Can't out somebody with nothing to hide, little miss Shadow the Hedgehog.
    (10)

  8. #8
    Player
    Rosalynd's Avatar
    Join Date
    Oct 2014
    Posts
    161
    Character
    Elrica Edoras
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by GMERC View Post
    I pretty clearly laid out why what you're suggesting isn't something that would work in this game, though. It's the kind of mechanic that's extremely shaky in anything that isn't either a singleplayer game or something you build your entire party around bolstering.
    So basically we agree on the reasons something like a blue mage is not going to be what people want it to be.

    Quote Originally Posted by GMERC View Post
    Can't out somebody with nothing to hide, little miss Shadow the Hedgehog.
    Ohhhh, scathing.
    (1)

  9. #9
    Player
    Nominous's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    372
    Character
    Nominous Lhant
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Rosalynd View Post
    To me, the dark knight is someone who uses their own life force to augment their attacks with dark magic. An aspect that so far has not appeared in game. They tried with magic drain and kinda failed.
    On what grounds did they fail?

    There's nothing saying that HP has to be the sacrificed resource in order to strengthen their attacks. MP can be (as far is lore is concerned) just as relevant to sacrifice as HP, minus the risk of death. Which, by the way, still exists through dropping Grit, which sacrifices your defenses for higher damage output.

    The theme of the Job still exists, it's just a different weapon, different resource, which makes sense because it's a different game.

    Samurai (imo) lacks a solid theme throughout the games, so I don't think anyone can nail down a specific play-style they expect. I'm sure most people will be happy with it, considering that fact. Blue Mage can work in the game as a Tank pretty easily, but glorious leader Yoshi P seems to have different ideas for it. I think peeps should just keep an open mind to things instead of expectations that might not be met.
    (1)
    Last edited by Nominous; 01-24-2017 at 02:09 AM.

  10. #10
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Rosalynd View Post
    Just a reminder to a lot of people arguing in this thread, but currently a DRK is a DRK in visual aesthetics only. Expect whatever class is coming up next to either be completely new or be a butchered bastardised version of your "vision" for the class.
    DRK encapsulates every notable aspect of past DRK'S except for that it doesn't sacrifice HP, which it still partially has at least in spirit by having such strict resource costs for Dark Arts. It's far from a "bastardization", stop being dramatic.

    The only argument this really works for is perhaps Summoner.

    Edit: Also, it's entirely possible we will see a future DRK ability that does sacrifice a bit of HP. I wouldn't fault SE for holding such a thing back until people were more comfortable/adjusted to the job or gating it at a higher level after players can be more experienced to at least hopefully use the skill better. I for one hope they do add at least one such skill, if only to put an end to the viewpoint that the job is somehow incorrectly implemented/executed
    (8)
    Last edited by Shippuu; 01-23-2017 at 01:08 PM.

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