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  1. #1421
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Shougun View Post
    It would be incredibly silly to not think about the market in every marketable activity you do in an mmorpg, and as you remove stats the stats left become more important to be divided intelligently. To make repeated simple mistakes like that would be troublesome, of course by themselves it wouldn't be a massive issue but would likely reveal small differences in price growing as demand (we already have that, purposely exaggerating differences would be worse - being mindful of what you have, or paying attention to rates is all you need though). It is definitely not nonissue but solutions available are quite simple (like adjusting rates of materia drops).
    I'm sorry but market activity on materia stats are just not anywhere near a big enough thing to prevent or alter their decision on jobs. Especially since you proposed it as a problem for main stat materia, of which not a single job actually uses aside from tanks using STR materia on their accessories. So a new job's main stat doesn't effect this market in any way because all their gear is already capped on their primary stats. After that it's secondary stats such as Accuracy, Determination, Skill/Spell Speed, and Crit, of which every job can and does use to varying degrees and adding new jobs isn't going to drastically shake up the market for these materias. Gear sets have a bigger impact on these things than actual jobs, as the materia desired is dependant on what stat you need more of depending on each sets, but I don't see you arguing for all the next armor sets to have exactly the same stat distribution so as not to disrupt the precious materia market.


    I have no doubts they'll add more FATEs and want people to partake in the new areas, but I do not like FATEs. They're a boring content, imo (due to the two common extremes, zerg or entirely vacant - in which both scenario FATEs have issue balancing well to). Would much rather have the best spam EXP source be PotD or dungeons (roulette makes them great for the first go at least).
    That's your opinion, just as mine is that PotD is boring content with close to zero strategy and mindlessly repetitive. It's a step up from simply grinding random monsters. Your opinion is not shared by everyone, just as mine isn't.
    (7)

  2. #1422
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Shippuu View Post
    I'm sorry but market activity on materia stats are just not anywhere near a big enough thing to prevent or alter their decision on jobs. Especially since you proposed it as a problem for main stat materia, of which not a single job actually uses aside from tanks using STR materia on their accessories. So a new job's main stat doesn't effect this market in any way because all their gear is already capped on their primary stats. After that it's secondary stats such as Accuracy, Determination, Skill/Spell Speed, and Crit, of which every job can and does use to varying degrees and adding new jobs isn't going to drastically shake up the market for these materias. Gear sets have a bigger impact on these things than actual jobs, as the materia desired is dependant on what stat you need more of depending on each sets, but I don't see you arguing for all the next armor sets to have exactly the same stat distribution so as not to disrupt the precious materia market.
    You didn't really read what I had to say if this is your response. I said they should think about it but the options to solve are relatively simple, I already said in the very beginning it wouldn't alter simple choices due to the very simple solutions. However if aggravated then yeah it probably would, like if we had like 12 jobs on strength/intelligence and 1 on dexterity/mind then yeah it would actually have obvious effect on market and should therefore be on their decision what to do next. Also they do attempt to get people to use the main stat materias at varying times, such as certain quests, or accessories as you pointed out (main reason why Strength is ~500% more expensive than other main stats) - the demand at those points would exemplify their balance. I never said they couldn't make it unbalanced (only that drop rates being adjusted slightly would be useful), and if you're suggesting higher demand with same supply has no effect on a market... then yeah (Main stat materia definitely sell, consistently, so they have value - and strength is currently out of the norm).

    All they need is to be mindful of the rates and what jobs need (obviously somethings never change like det/crit). That doesn't mean "oh no its not balanced, lets make a dex job now!" it just means you don't run around blind saying "nothing matters" as that's how you make mistakes. It also matters their group (gear group), but w.e I'm trying to explain what I've already said "simple issue, simple solution". And clearly you're set on thinking im banishing multiple stat desires in a row or something, which I've never attempted to say.

    And the market should always be treated as precious, market is not some flippant thing you do whatever you want with when designing. All things are important. Always, that's why they hire dedicated economists in many MMOs.

    Quote Originally Posted by Shippuu View Post
    That's your opinion, just as mine is that PotD is boring content with close to zero strategy and mindlessly repetitive. It's a step up from simply grinding random monsters. Your opinion is not shared by everyone, just as mine isn't.
    I said in that thing you quoted imo, so clearly i m o...
    (3)
    Last edited by Shougun; 02-18-2017 at 10:20 AM.

  3. #1423
    Player
    Pompompar's Avatar
    Join Date
    Dec 2013
    Posts
    30
    Character
    Molo Cha
    World
    Tonberry
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by ADVSS View Post
    who knows? I mean its possible theyd retract from never wanting to do that again, but its not like weirder stuff came out in the past like "rdm not gonna happen in this game because reasons"
    Indeed, they were once said that red make is hard to fit in tank, healer, dps role. As RDM are support job in FF series.
    Major in spells such as slow, paralyze, blind, phalanx and etc.
    They made it happened now.

    Besides, if battle system is changing, it might mean that Blue Mage could be able to become 1st multi-role job. (YouTube shows many of FF11 Blue Mage as Tank, DPS, or even Healer)
    (1)

  4. #1424
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Pompompar View Post
    Indeed, they were once said that red make is hard to fit in tank, healer, dps role. As RDM are support job in FF series.
    Major in spells such as slow, paralyze, blind, phalanx and etc.
    They made it happened now.

    Besides, if battle system is changing, it might mean that Blue Mage could be able to become 1st multi-role job. (YouTube shows many of FF11 Blue Mage as Tank, DPS, or even Healer)
    Im right there with you! Obviously the role system will limit a job, but its not impossible to get it to fit. And I'll always believe that
    (0)

  5. #1425
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by mosaicex View Post
    Did you forget about the already announced Red Mage DPS?
    I actually think there's a chance of 4 jobs. But if it's only three, then I would say SAM won't be in and it will be BLU tank, DNC healer and RDM dps.
    (2)

  6. #1426
    Player
    TarynH's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    418
    Character
    Taryn Holigard
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Kaedan View Post
    I actually think there's a chance of 4 jobs. But if it's only three, then I would say SAM won't be in and it will be BLU tank, DNC healer and RDM dps.
    I'm thinking 4 jobs as well. If only to be optimistic. I'm not going to guess roles, as I think SAM and BLU can fit DPS or Tank. But I think we might see RDM, BLU, SAM and DNC.
    (2)

  7. #1427
    Player
    Daegar's Avatar
    Join Date
    May 2011
    Posts
    5
    Character
    Thorulf Jorundrson
    World
    Balmung
    Main Class
    Marauder Lv 16
    RDM-Ranged Caster
    SAM-Tank
    BLU-Melee Caster

    That will be it, I got a feelin' in me bones. It will be so
    (2)

  8. #1428
    Player
    Ry0uSh1n's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    39
    Character
    Ryoushin Mizuki
    World
    Midgardsormr
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Daegar View Post
    RDM-Ranged Caster
    SAM-Tank
    BLU-Melee Caster

    That will be it, I got a feelin' in me bones. It will be so
    As much as im sure alot of people want sam, im leaning 50/50 Sam/Blu as tank. I prefer Blu myself. If they do indeed stick to the "Only 2 new jobs for stormblood." If they surprise us with 3, then im going:

    RDM - Ranged DPS
    DNC - Support Healer
    BLU - Tank
    (0)

  9. #1429
    Player
    Critical-Limit's Avatar
    Join Date
    Oct 2015
    Location
    Ul'dah
    Posts
    570
    Character
    Xizzy Azenith
    World
    Zalera
    Main Class
    Monk Lv 80
    When was dancer ever hinted? Just curious
    (1)

  10. #1430
    Player
    TarynH's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    418
    Character
    Taryn Holigard
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Critical-Limit View Post
    When was dancer ever hinted? Just curious
    Some people believe the girl in the teaser trailer is actually a dancer, and not a monk.
    (1)

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