Quote Originally Posted by Jandor View Post
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I guess ill share my thoughts..
As a dps it would be acceptable to be mostly the same as drk.imo because we dont have a dps like that. Its like having a sch or smn. One is for dps one for healing, but theres even more differences from drk to sam than sch to smn. I think that would be fine. As a tank.. I guess it could be like a ninja and use something like the mudra system. Instead it could be a damage tank like a war with lower hp. It could have the normal defenses of a war out of stance and instead of mitigation through defense buffs it debuffs enemy damage a lot. It could also instead reduce damage received based on damage dealt. For example if your dps is at 1000 then mitigate a % of damage taken..if dps is 2000 double that base mitigation value. This could be achieved by adding a buff like stoneskin to the SAM with a mitigation size of the current hit(Imagine that as an effect on something like butcher's block or fell cleave..If you crit fell cleave for 20k damage you get 20k damage reducted over some set amount of time..). though those numbers are nothing thought out..just a quick example.. Basically the better you dps the more tanky you would be.