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  1. #1
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    I'm not sure what gimmick Samurai would have. If you squint hard enough at DRK... all that parrying and dodging, two handed swords, abilities that get powered up through channeling inner magic/chi/focus.
    I know they said they considered SAM before going with Dark Knight. It seems if anything the fact it was going to be in 3.0 works against it being in 4.0 as, to me at least, it looks like they reused a lot of the initial concept for DRK.
    (0)
    Last edited by Jandor; 02-16-2017 at 10:06 PM.

  2. #2
    Player
    xJimmehx's Avatar
    Join Date
    Jun 2015
    Location
    Ul'Dah - 1.0, Limsa - 2.0
    Posts
    534
    Character
    Leon Manderville
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Jandor View Post
    ...
    I guess ill share my thoughts..
    As a dps it would be acceptable to be mostly the same as drk.imo because we dont have a dps like that. Its like having a sch or smn. One is for dps one for healing, but theres even more differences from drk to sam than sch to smn. I think that would be fine. As a tank.. I guess it could be like a ninja and use something like the mudra system. Instead it could be a damage tank like a war with lower hp. It could have the normal defenses of a war out of stance and instead of mitigation through defense buffs it debuffs enemy damage a lot. It could also instead reduce damage received based on damage dealt. For example if your dps is at 1000 then mitigate a % of damage taken..if dps is 2000 double that base mitigation value. This could be achieved by adding a buff like stoneskin to the SAM with a mitigation size of the current hit(Imagine that as an effect on something like butcher's block or fell cleave..If you crit fell cleave for 20k damage you get 20k damage reducted over some set amount of time..). though those numbers are nothing thought out..just a quick example.. Basically the better you dps the more tanky you would be.
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  3. #3
    Player
    Rhaja's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    734
    Character
    Rhaja Foxtail
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Jandor View Post
    I'm not sure what gimmick Samurai would have. If you squint hard enough at DRK... all that parrying and dodging, two handed swords, abilities that get powered up through channeling inner magic/chi/focus.
    I know they said they considered SAM before going with Dark Knight. It seems if anything the fact it was going to be in 3.0 works against it being in 4.0 as, to me at least, it looks like they reused a lot of the initial concept for DRK.
    This is something I would be willing to put money on. The Dev's are all about reusing resources, so I don't see why they would scrap one tank design and make a whole other one when they can just tag Dark on it and suddenly it fits. I've seen countering as a main mechanic tossed around a lot but that just says Blue Mage to me. I'm still hoping that the Spider-Man Shirt alludes to the Symbiotes Caranage, Venon, Toxin, and Scream. They're an alien race that attaches itself to a host in order to survive and at times in a parasitic manner, very similar to the voidlings that sneak into our world and attach themselves onto a host in order to survive. We've also been getting a lot of focus on the Void as of late so a class that derives from it would be showing up at a prime time.
    (1)