Page 95 of 154 FirstFirst ... 45 85 93 94 95 96 97 105 145 ... LastLast
Results 941 to 950 of 1531
  1. #941
    Player
    AsukaHamano's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    78
    Character
    Ame-no Uzume
    World
    Omega
    Main Class
    White Mage Lv 70
    Samurai(SAM)
    (*Probably beating a dead horse on this one now*)

    why?
    Datamine notes
    NPC references after 3.5, similar to NIN
    Was 1st choice over DRK

    I dont mind blue mage being in the game and it would be interesting to see how they did it, but first things first, Samurai.
    Let the weebs be satisfied and released from their anguish
    #FreeTheWeeb
    (4)

  2. #942
    Player
    DBelmont's Avatar
    Join Date
    Aug 2014
    Posts
    181
    Character
    Damien Belmont
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Saccing HP as a tank would be a bad idea in an MMO.
    Unless if they make it work as an OT mechanic were it would help make use of the extra tank HP to push dps further when NOT tanking.
    (0)

  3. #943
    Player GMERC's Avatar
    Join Date
    Apr 2016
    Posts
    377
    Character
    Saltire Dalamiq
    World
    Balmung
    Main Class
    Astrologian Lv 73
    Quote Originally Posted by Rosalynd View Post
    So basically we agree on the reasons something like a blue mage is not going to be what people want it to be.
    If you have a look at my posting history (in particular in this very thread) you'll find that my idea of what a Blue Mage should be in this game already goes against the general consensus opinion. I am totally unphased by the possibility that it might not be a job that has to learn its abilities through being hit by equivalent enemy attacks, because that isn't the part of Blue Mage that matters to me, just as cast-from-HP abilities aren't the part of Dark Knight that matters to me.
    (1)

  4. #944
    Player
    Nominous's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    372
    Character
    Nominous Lhant
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Rosalynd View Post
    To me, the dark knight is someone who uses their own life force to augment their attacks with dark magic. An aspect that so far has not appeared in game. They tried with magic drain and kinda failed.
    On what grounds did they fail?

    There's nothing saying that HP has to be the sacrificed resource in order to strengthen their attacks. MP can be (as far is lore is concerned) just as relevant to sacrifice as HP, minus the risk of death. Which, by the way, still exists through dropping Grit, which sacrifices your defenses for higher damage output.

    The theme of the Job still exists, it's just a different weapon, different resource, which makes sense because it's a different game.

    Samurai (imo) lacks a solid theme throughout the games, so I don't think anyone can nail down a specific play-style they expect. I'm sure most people will be happy with it, considering that fact. Blue Mage can work in the game as a Tank pretty easily, but glorious leader Yoshi P seems to have different ideas for it. I think peeps should just keep an open mind to things instead of expectations that might not be met.
    (1)
    Last edited by Nominous; 01-24-2017 at 02:09 AM.

  5. #945
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by GMERC View Post
    I am totally unphased by the possibility that it might not be a job that has to learn its abilities through being hit by equivalent enemy attacks
    Blue Mage could still gain abilities through being hit by an enemy attack. Just quest-enemies and not roaming ennemies.
    But for that, we need several things :
    • The job needs to start at level 1. This way, you wouldn't be able to dive right into party content before having the opportunity to do job quests.
    • Each job quest from level 1 to level 60 (or 70) will give 1 new spell, contrary to class quest that only scarcely offer a new skill during the 1-30 time. This would give at least 16 monster skills to learn (No idea how many quests we'll have from 60 to 70). Considering Black Mage only learns 15 spells, that's actually not that bad. The 11 remaining skills would be learned by leveling from 1 to 50 and would mostly be abilities to further enhance the spells, with some weapon skills in the mix.
    • For icing on the cake, what could be interesting is that you could chose between several spells when you tackle a quest, so the order in which you learn the spell while leveling could be different depending on your tastes.
    (0)
    Last edited by Reynhart; 01-24-2017 at 10:24 PM.

  6. #946
    Player
    Katana190's Avatar
    Join Date
    Nov 2013
    Posts
    299
    Character
    Katana Azurite
    World
    Phantom
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Reynhart View Post
    The job need to start at level 1. This way, you wouldn't be able to dive right into party content before having the opportunity to do job quests.
    Right. If they ever end up making BLU they can't make it anything above level 30... it would take the experience away entirely.
    I don't really agree with the new jobs starting at 50 either, I thought 30 made sense because all jobs start at 30.
    (0)

  7. #947
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    I'm hoping the new Jobs will still have a similar number of quests to other jobs, despite starting at a higher level. Kind of a tutorial of sorts. So the first 6 Quests are back-to-back.

    Quest 1: Get the Crystal, your AF Gear, and an AF-matching weapon.
    Quest 2: Learn the Job's Offensive Rotation and abilities.
    Quest 3: Learn the Job's Defensive Abilities and when best to use them.
    Quest 4: Learn the Job's Healing Abilities and when best to use them.
    Quest 5: Learn the Job's Utility Abilities and when best to use them.
    Quest 6: Learn Chainspell and how to use all Job abilities to properly use Chainspell.

    Then the next Quest gives you incentive to go to Dravania on a Quest, and you do your 52, 54, 56, 58, and 60 quests.
    (0)

  8. #948
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Considering they didn't do proper 1-30 tutorial for DRK, MCH and AST, and that they struggled to keep a full fledged-story between 30-50 and 50-60, I won't keep my hopes high for that.
    (0)

  9. #949
    Player
    Watachy's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,200
    Character
    Koda Ko
    World
    Spriggan
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Reynhart View Post
    Considering they didn't do proper 1-30 tutorial for DRK, MCH and AST, and that they struggled to keep a full fledged-story between 30-50 and 50-60, I won't keep my hopes high for that.
    Everybody near me saying that the new jobs must start at lvl 50. Can anyone confirm that ?
    (0)

  10. #950
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Watachy View Post
    Everybody near me saying that the new jobs must start at lvl 50. Can anyone confirm that ?
    Well, they announced that their plan is to make new jobs start at 50. As for wether it's a good starting point, well...it's up for debate.
    (0)
    Last edited by Reynhart; 01-24-2017 at 11:32 PM.

Page 95 of 154 FirstFirst ... 45 85 93 94 95 96 97 105 145 ... LastLast