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Thread: Red mage coming

  1. #101
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    I've been thinking, and i really hope it's not another traditional combo dps (1-2-3-1-2-3-1-2-3-4)

    Quote Originally Posted by Laerune View Post
    So happy, my favourite Final Fantasy class is going to be introduced. A little sad that its not hybrid, since I prefer to heal more then dps, but ooh well, goodbye healing, hello damage dealer.
    I was hoping they'd be a healer too, but i'm okay with this. I've been needing a DPS job i enjoy, because my FC consists of about 50% healer means, and everyone has another role at 60 they can swap to to avoid conflict, but the only jobs i have at 60 are all the healers. It's kind of awkward to be the only one that can't switch.
    (0)

  2. #102
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    I liked the concept of Red Mage in XI but, as always, the playerbase turned it into something that honestly disgusted me to no end--all in the name of "efficiency". The uniform was there, but the soul was stripped out, and no amount of Avesta videos could offset that fact.

    I sincerely hope the devs are working out the ways RDM here can be effective in its DPS role and not allow certain sections of the playerbase (and you know who I'm talking about) to corrupt its identity. The way I hear it, not having WHM or BLM spells is a promising start (not counting cross-class skills, if any). No point in stepping on other mages' toes from the start. Starting the job at level 50 makes sense if their repertoire warrants it, i.e. key spells/abilities would go missing in Haukke Manor and other pre-50 dungeons. The dual-weapon is quite interesting, to say the least (I would have guessed a rapier/buckler tandem, though that would have suggested a Tank role) and I'll be curious to see the magic/melee combos in action come late June.

    At the start of ARR, I had questions about how the devs would work RDM (or BLU, if the deductions in the forums hold true) into the game if they were to bring the job in at all. Hopefully, they will have answered my queries to satisfaction in 7 months' time.
    (0)

  3. #103
    Player
    Neri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    786
    Character
    Neridia Neririncia
    World
    Tonberry
    Main Class
    Dancer Lv 100
    I'm just wondering whether the weapon will be 2 separate pieces like paladin, or bundled together like ninja. If it's separate, = more glamour option? =)
    (2)

  4. #104
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Neri View Post
    I'm just wondering whether the weapon will be 2 separate pieces like paladin, or bundled together like ninja. If it's separate, = more glamour option? =)
    So incredibly excited for Red Mage. Looks amazing based on the video they showed. However, I really hope it is not separate weapons like PLD.
    (0)

  5. #105
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by NorthernLadMSP View Post
    So incredibly excited for Red Mage. Looks amazing based on the video they showed. However, I really hope it is not separate weapons like PLD.
    With jobs like Warrior and Dark Knight I understand them being only one weapon (big f off axe/sword respectively, same for Dragoon and their spear), but MNK, NIN... why not make them separate? Maybe make it so to use abilities though you MUST have an off-hand equipped? Astrologian and that thing they wear on their belt area, perhaps that could be an off-hand too? And RDM... make his caster abilities require the OH equipped? It brings more glamour options and opens up more opportunities for customisation. If you want to use the same style MH and OH you can, if you want to use different MH/OH you also can. I see it as opening more options and can only be a good thing.
    (1)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  6. #106
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    True, but it also means potentially having to run things like primals more frequently than everyone else to get both pieces - unless they were guaranteed to drop as a pair.
    (0)

  7. #107
    Player
    NoctisShiva's Avatar
    Join Date
    May 2015
    Posts
    45
    Character
    Noctis Shiva
    World
    Shiva
    Main Class
    Ninja Lv 60
    Didnt watch the livestream so maybe someone who did can answer me this : did they mention something about what mainstat redmage will get or which gear he is wearing?
    Assuming its classified as a ranged job with red magic it may be Int , but for the melee part with the fast jumping in and out and for the overall aesthetics a dex-melee armor would make more sense than a huge robe ^^
    (0)

  8. #108
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Conversely, in literally every class based game I've ever played, especially with ones where you can have multiple jobs unlocked per character, you're never given access to the full spread from the word go. In some games, you need to progress a certain point past the story to unlock new jobs, in some, you need to spend some time as one or more different classes to unlock another class, and in still others, you need to find drops in order to actually unlock a job. So, yes, it very much feels fair to me.
    I really don't understand how you can feel it's okay to force someone to play a third of the game as something they may not want and may not even like before they can get to what they want. This is a game. It should be encouraging fun.

    Quote Originally Posted by MilesSaintboroguh View Post
    I don't understand why people are throwing a fit at the job potentially being at level 50. We're in the second expansion pack soon, yet you want to go back to ARR areas and run butt old dungeons yet again? Or are you just going to spam Palace of the Dead like with everything else?
    We like leveling. For me, leveling is 80% of what I do in an MMO; I tend to have a large number of alts that I will play to cap but very rarely engage with them seriously (except for one that I "main") once they hit level cap. Starting at 50 also means you have to slog through the annoying ARR MSQ before you can touch it, which was ridiculous with HW (and they even ACKNOWLEDGED that the HW jobs being locked behind ARR was a mistake) and is ridiculous now.

    Quote Originally Posted by ErryK View Post
    so you can begin the game with RDM available at Lv10
    Where has this been mentioned at all?
    (1)
    Last edited by Naunet; 12-25-2016 at 02:15 AM.

  9. #109
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Quote Originally Posted by Neri View Post
    I'm just wondering whether the weapon will be 2 separate pieces like paladin, or bundled together like ninja. If it's separate, = more glamour option? =)
    I was wondering the same thing when I saw that the crystal was in the other hand. Would be nice to have that red sword and the crystal that shoots off earth elemental energy, or lightning.
    (0)

  10. #110
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by NorthernLadMSP View Post
    Snip.
    I'd be pretty dissapointed if it was one weapon, personally. It's a hell of a lot more limiting, especially outfit wise.

    Quote Originally Posted by Naunet View Post
    I really don't understand how you can feel it's okay to force someone to play a third of the game as something they may not want and may not even like before they can get to what they want. This is a game. It should be encouraging fun.
    We have different opinions on what constitutes fun. Simply having the entire spread available from the get-go bores me, as there's no long term goals to accomplish and no new things to find and explore, rather, there's nothing new. Simply having everything unlocked with 0 effort is about the least engaging way I can think of to play any class-based game. I don't understand why you think it's OK for games to coddle their players and hand out participation awards for everything? Heaven forbid players ha e goals to aspire too.
    (2)
    Last edited by Thunda_Cat_SMASH; 12-25-2016 at 02:57 AM.

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