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  1. #1
    Player
    Sarcatica's Avatar
    Join Date
    Mar 2015
    Posts
    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Dzian View Post
    The best time to use fight or flight is right before goring blade. This let's you get a second goring blade out just before the current dot and fight or flight buffs drop off.
    Amendment to that: FoF lasts for 30sec. If you pop it before 1st goring, your last gcd before FoF expire is ra. FoF > GB > RA combo > RA combo > GB combo > RA combo > FoF ends. In a lot of the cases using FoF right before goring blade can be undesired, you potentially apply less FoFs throughout fights, sometimes you aren't using the full uptime like if boss dies/jumps and you have like 10secs left on FoF etc. In some fights, activating FoF at pull is a gain dps, for example a6s where you pick mine as pld or nidhogg where he just flies very quickly. It's always fight to fight and phase by phase basis.

    So long as you have 2 gorings in each FoF you can consider it under the ideal circumstance, the bonus being ra buffed instead of roh which falls under that small nitpicking that nets you more potency.
    (1)

  2. #2
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Sarcatica View Post
    So long as you have 2 gorings in each FoF you can consider it under the ideal circumstance, the bonus being ra buffed instead of roh which falls under that small nitpicking that nets you more potency.
    That's assuming he's not clipping his own DoT. Depending on his gear, the current skill speed is enough to allow a Pld to clip their DoT at ~6 seconds, barring no interruptions to the rotation. It's still a case by case issue, but it's another nit-picky thing to keep an eye on in regards to looking out for dps loss. Regardless, it sounds to me like the main problem here is more with the party synergy rather than his rotation.

    Firstly, healers who are letting his Hp get "distressingly low" while rotating RoH on top of 100% up-time on Shield Oath rings a few warning bells to me, particularly the RoH part. It's hard to judge without seeing one of the fights first hand, but I have to ask why his Hp is dropping so low. There are only three possible reasons that I can think of:

    (1)The tank is not rotating their CD's well enough.
    (2)The healers are not anticipating the mechanics.
    (3)The healers are too busy baby-sitting the dps.

    If the problem is 1, then he just needs to get more practice in. There's only so many ways to fine-tune a tank CD rotation for boss mechs, so eventually he'll get it down. Once he does, he'll be more comfortable swapping stances and his healers might trust him more to do it. At the very least, he shouldn't have to rotate RoH just to keep himself alive.

    If the problem 2 or 3, however, then the problem isn't with the tank. It's with the party. This is what sounds to be the main issue based on the OP's description, because, again, he should not need to be rotating RoH consistently just to stay alive. Enmity obviously isn't a problem, because they have a Drk for an OT and their dps is sub-optimal. That leaves either dps who are standing in WAY too much stupid and not scoring enough dps, or healers who are not comfortable with the mechanics of the fight yet and are letting the dmg get too far out of hand. Both of these possibilities are FAR greater dps reductions than anything the Pld can compensate for alone, so there's really not much he can do unless they fix some of the more fundamental issues facing their group. Quite frankly, it sounds like they need to step up a bit. Either that, or they need to step down and be replaced by more competent players.
    (2)