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  1. #1
    Player
    AceofRains's Avatar
    Join Date
    Jun 2011
    Posts
    832
    Character
    Raidrien Ascher
    World
    Hyperion
    Main Class
    Conjurer Lv 80

    Jobs and Classes: Ratios.

    I was wondering about jobs and classes. The changes to classes got me thinking. We're going to see more jobs right? Of, course. . . (>.>) lol j/k. Seriously though, Right now we have 1:1 class:job. It's fairly obvious down the line we'll see 1:2 right? Well what about 2:1? I know its been discussed that multiple classes will be a requirement for some future jobs. (I think) So anyone wonder how this works, I mean the classes right now seem to be gearing towards their respective jobs. Let me explain...

    Here we have 1:1

    Archer -> Bard
    Gladiator -> Paladin

    This is what we'll see at launch of jobs, very simple.
    -------------------------
    Here we have 1:2

    Archer -> Bard
    Archer -> ??? (use your imagination)

    Okay so now another job has been added to the mix, it still stays very simple, still use the same classes, (x is still a function of y) job abilities can still be implemented without having to worry about your class.
    ------------------------------------------
    And here we have 2(+):1

    Archer + Musketeer -> RNG?
    Gladiator + Conjurer + Thaumaturge -> RDM?

    Okay this is where things get alittle strange. If 2 or more jobs are required does that mean we play our job with the options of those classes? Is a system like this going to exist in game? I question this. Will we see things like a RDM freely switching between sword and staff or a RNG freely using bows and guns? (X is not a function of Y here.) I question weather the class system is setting up well if it takes this kind of route, if not then well I guess we will be bound to 1:1(+). And what of the jobs being introduced now, they may only use one class?

    In the end I guess it just changes up your weaponry and major spells. There seems like there can be a large variety in play style, and that actually kinda excites me.
    (6)
    Last edited by AceofRains; 11-23-2011 at 04:01 PM.

  2. #2
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    i hope theres no double ups on jobs like that since you can only be one job/class at a time. i think that would over complicate things for SE, since changing to job's will only take a item and some quest, i rather spend more time questing than grinding everything just to open a job and when we get a new level cap will have to grind every class again and buy new equip all over for every job. the less time i have to grind the more content i can do.

    archer -> musketeer
    archer -> bard
    archer -> thief





    thats fine since we need a item anyways to change to that job and go on its own quest line.
    (0)

  3. #3
    Player
    TheFatHousecat's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Deepening Shadow
    World
    Balmung
    Main Class
    Warrior Lv 70
    Regarding dual-wielding, we're discussing whether we want to implement a class that branches out from the gladiator, or implementing a stealthy scout-type class (e.g. thief) that can perform sneak attacks. If we decide to go with the latter, we may set the job as ninja. The only problem is that gladiators are currently able to equip daggers, but not many rely on them. What we might end up doing is making the dagger available only for the scout-type class and make it able to dual-wield daggers. We have been discussing additional classes, but looking at the current roster, there's a lack of casters. Therefore, we're going to prioritize implementing a new mage class before we implement anything else.
    It's truly too early to say, but we're probably going to have either an 1:2 or a 2(+):1 ratio.
    (0)

  4. #4
    Player
    ereskigal's Avatar
    Join Date
    Mar 2011
    Location
    Black shroud
    Posts
    193
    Character
    Ereskigal Irkalla
    World
    Excalibur
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by indira View Post
    i hope theres no double ups on jobs like that since you can only be one job/class at a time. i think that would over complicate things for SE, since changing to job's will only take a item and some quest, i rather spend more time questing than grinding everything just to open a job and when we get a new level cap will have to grind every class again and buy new equip all over for every job. the less time i have to grind the more content i can do.

    archer -> musketeer
    archer -> bard
    archer -> thief





    thats fine since we need a item anyways to change to that job and go on its own quest line.
    musketeer is already a class just not ingame yet so we wouldn't be seeing Archer >> Musketeer
    (0)

  5. #5
    Player
    Chinook's Avatar
    Join Date
    Mar 2011
    Posts
    450
    Character
    Chinook Sirocco
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by ereskigal View Post
    musketeer is already a class just not ingame yet so we wouldn't be seeing Archer >> Musketeer
    Yeah, and Thaumaturge cannot become Black Mage since Conjurer got all the elemental nukes >.>

    I wouldn't rule out anything at this point.
    (4)

  6. #6
    Player
    Junpei's Avatar
    Join Date
    Mar 2011
    Posts
    446
    Character
    Gunso Gunso
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Actually its already 2 -> 1

    Yoshi stated recently that Paladin would require GLA at 30 and MRD at 15 for the quest to become active!
    (3)

  7. #7
    Player
    Quesse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,176
    Character
    Quesse Mithril
    World
    Sargatanas
    Main Class
    Miner Lv 70
    Quote Originally Posted by AceofRains View Post
    Gladiator -> Paladin

    This is what we'll see at launch of jobs, very simple.
    Actually its Gladiator + Marauder = Paladin
    (2)

  8. #8
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Your job will give exp to the main class it is considered.
    So 2:1 most likely won't happen.
    Yoshida did consider GLA getting a job that would Dual Wield, But decided against it.
    the question is, was it because GLA doesn't sound like NIN material? or because he didn't want a 1:2 ratio?

    Based purely on guesses... I would think;

    GLA: PLD or Knight (with 2hand swords comming most likely for GLA, and since the GLA title in japan means something like Sword User... It's the closest thing I could think of. PLD and WAR are already parts of Knight, so IDK. But hopefully the FFTA Armor Break kinda Knights. IDK much about FFTA or FFTA2, since I barely touched them.)

    LNC: DRG or DRK (I was originally thinking maybe a SAM with a pole arm, because of the TP generation moves, but with the soul eater effects being a heavy focus, I'm thinking DRK. If not DRK, then SAM here, and DRK to MRD.)

    MRD: WAR or uhhh no clue. (Since DRK seems most suited to LNC, I lost my guess on this one.)

    ARC: BRD or also no idea. (Some suggest RNG, but I'm taking a guess SE looked at ARC like this "Hmmm this class does great damage, AND stays out of range of mob AoEs? Then it will be just like every other MMO where ranged DDs are preferred, just because of this.... so let's lower their dmg, and find another way to make them useful... SUPPORT!" so yeah... I doubt they would go full DD for a 2nd job.)

    PGL: MNK or RDM? (Nothing seems to fit other than maybe THF, with PGLs evasion build, but since yoshida said he wanted to make a scout/NIN class/job after 2.0, that leaves us with PGLs seemingly Melee Mage design... so Red Mage is what comes to mind... but this still doesn't seem like it fits.)(edit: someone mentioned DNC, and I agree, just because I like it, not because there is much to back up the idea :P )

    CNJ: WHM or RDM again? (This would remove RDM as a melee mage, but seems a bit more reasonable, all things considered.)

    THM: BLM
    or BLU? (Not much else left, and Time Mage doesn't seem too fitting for any of these. Maybe it is more so for CNJ, since Water and Wind spells were more commonly BLU spells in old FFs.)

    So besides Scout/NIN and BST/SMN, we can see there is a lack of good options for a 1:2 ratio.
    I would love a 1:2 ratio, but yoshida would probably only have SOME classes have 2 jobs, and then that would be awkward, and in the end, leave us with him choosing 1:1 ratio....

    So yeah...

    EDIT:
    just thought, MAYBE as mentioned above, playing 2 classes together can unlock a 2nd tier of jobs, but the question is, where does the exp go?
    (aka GLA CNJ and PGL = RDM?)
    This might not sound as crazy as I 1st thought, but who knows...

    EDIT 2: Actually, since we have to equip the stone to our "class" to be the "job"
    it makes even further sense to just "chose" which class will get the exp.
    (3)
    Last edited by Claire_Pendragon; 11-24-2011 at 02:07 PM.

  9. #9
    Player
    Vexerus's Avatar
    Join Date
    Mar 2011
    Location
    The Moon
    Posts
    111
    Character
    Vexerus Dracarys
    World
    Hyperion
    Main Class
    Arcanist Lv 23
    Quote Originally Posted by Chinook View Post
    Yeah, and Thaumaturge cannot become Black Mage since Conjurer got all the elemental nukes >.>

    I wouldn't rule out anything at this point.
    Have you read not read any of the recent info? Miss that part where they are splitting the nukes between both classes? The part that explicitly and clearly says THM unlocks BLM? I guess BG really is not infallible eh.

    Junpei and Quesse are correct. The system is already in place for a 2:1 ratio. I'm gonna go ahead an call it right now that you need, for example, 30 THM and 15 CNJ in order to unlock BLM.
    (2)

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    296
    Quote Originally Posted by Chinook View Post
    Yeah, and Thaumaturge cannot become Black Mage since Conjurer got all the elemental nukes >.>

    I wouldn't rule out anything at this point.
    Quote Originally Posted by Vexerus View Post
    Have you read not read any of the recent info? Miss that part where they are splitting the nukes between both classes? The part that explicitly and clearly says THM unlocks BLM? I guess BG really is not infallible eh.

    Junpei and Quesse are correct. The system is already in place for a 2:1 ratio. I'm gonna go ahead an call it right now that you need, for example, 30 THM and 15 CNJ in order to unlock BLM.
    I think your sarcasm filter failed.
    Chinook was pointing out the previous conclusion based on an obvious assumption which was incorrect.
    (5)

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