

There is really only one instance where items were special playing at a specific point in XIV. However, they were earned ingame or rewarded for supporting the company during a very rare event in the industry and genre. They were not a promotional item.
Legacy Items



Add the promotions to their real product again? why not
Let the people just buy the promotions without the product? no


I wouldn't mind if they could add the codes to the product again, but the codes would basically not have an expiration date if they ever planned to do that.


Which they can't do because code selling would become much more rampant and would essentially superfuel RMT. At least this way with the expiration date, after a while, those codes become useless and can't be sold. It's a design choice to make the codes have an expiration date and not do any further runs after it. I would be OK with this, but make the Mog Station version cost MORE than the physical item by a factor of 10x (so the £34.99 Before Meteor OST item would cost £349.90 on the Mog Station)
White Mage ~ Scholar ~ PaladinBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.
What prevent them to give an expiration date to the new codes ?
Something like a month for example
People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.
I would like a way to get the moogle cap :/ but i guess it will never happen.


How about yes, and here's my justification for this. People complain about exclusive items should remain exclusive, however I believe if the prices are raised through the roof (be glad I only went for 10x the price, I had planned to go a LOT higher), then the exclusivity argument goes out the window because the people who got it on the first room got it for 90% off AND got the physical merchandise associated with it. This means they still got a miles better deal. If you still think that is absolutely ridiculous, tell me why it is, and what else we can do instead to satiate those who believe the items should remain exclusive while also allowing those who couldn't get the item due to it selling out (which apparently HAS happened before) a way to get the item.
White Mage ~ Scholar ~ PaladinBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.


You're forgetting one of the biggest reasons the exclusives exist:
To encourage impulse buys.
If you offer something - ANYTHING - that, once past a certain point, will never be available again, you're going to get a certain percentage of buyers who, quite frankly, don't care about the item and may not even care about the limited-time extra, but is afraid that if they don't get it they might want it later but won't be able to get it.
It's a very, very effective tactic, and something that would be completely undermined if SE started providing other ways to get those extras later on. Suddenly these impulse buyers no longer feel the pressure. "If I don't buy it now," they reason, "I'll just need to wait a bit, and it'll come back. I can nab it then, if I still want it." This is not thinking that SE (or any seller, really) wants to encourage.
When a company provides a product, they want to move as much as possible of that product up front. Creating a product and having it sit around unpurchased in warehouses for who-knows how long is an expense, and they want to do as much as possible to minimize that expense.
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