Well i think for the most of Brds its not the question if its really necessary -
it was just a unique thing on that cls which made it fun to play.
not everyone is 120% in endgame-progress there are casuals and roleplayers as well.
just my thoughts. ^^
Player

Hey when i speak about mobility, i don't mean spazzing out all over the place, i loved being able to kite something and never let it touch me... that does not feel possible post WM... i am glad some of you got used to it, but there's the rub right there. YOU HAD TO CHANGE completely the way you used to play, because of one skill that was introduced at level 52... Doesn't that feel like hey new player you get this fun fluid job, and then as you are approaching endgame, they say oh just kidding, you're now a blm with songs really, enjoy the dps up... sorry about making you change how you play, and get used to when things proc all over again.
MMM, for me like i said, i tried, i got to 60, i even geared up: http://na.finalfantasyxiv.com/lodest...cter/13464793/. I just think WM was a bad design choice for Bards, at least for my bard.
back in the old days, I mained bard and blm - the reason being, they were so different as far as speed and movement went. I didn't see much point sticking with bard after 60, it was too similar, but eventually dropped blm as well becaue it was just too frustrating for new/pug content. I found neither enjoyable. It's a pity they managed to destroy both classes for the old players. Maybe they'll will wake up to themselves in 4, but I'm not holding my breath.
yeah i dont get it either, i mean....
- running around jumping 360 then circling the enemy thinking like they are doing matrix stuff in the mid of D Day omaha beach moment - this is so realistic i love archer class!!!!
- no sudden movement, stay calm, focus, 1 sure hit at 1 time - totally not realistic, wtf, this archer sucks
i mean.... i never see in real life archer doing barrage while jumping around like mental or am i have been fed by propaganda bullshit from tv lol

It's not about realism it's about fun.
I don't recall seeing anyone punch a dragon to death with their bare hands wearing a Santa hat and a leopard print speedo IRL, but I've seen that in this game too.
Last edited by jmanfrw; 12-22-2016 at 08:23 PM.

I love the Bard and I also love running around for no reason. :C
First time playing around with WM was a freaking pain, but now that I got used to it, it's more fun than ever. Krietors guide helped me appreciate the skill a lot more. The numbers are bigger (who doesn't enjoy high DPS!?), the rotation is more challenging and there is overall more to keep an eye on (even when standing still).
It takes a lot of practice to turn Menuet on and off mid-fight but when
- Blood for Blood
- Internal Release
- Hawk's Eye
- Raging Strikes
- Sidewinder & Empyreal Arrow
are on cooldown, you have 15 whole seconds where you can turn off WM and go ham again. The rotation can be a lot of fun but also takes quite a few hours to really get used to.
I am kinda wishing for a spell in the next addon that lets me use Menuet for 15 seconds without the casttime, but that's wishful thinking...
Fragile creatures, we are taught to fear the Reaper
Ever running, we are dead before we meet Her
hmm you are still stance-dancing though?

I am too lazy to do the actual math but I imagine I am doing much better with dancing on certain AOE heavy fights.
Also a higher APM kinda helps me focus more and makes BRD more fun.
It's a good mix of being tryhard and playing the more fun pre 60 BRD.
When higher DPS is needed, not switching will also be easier.
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