It's not about realism it's about fun.
I don't recall seeing anyone punch a dragon to death with their bare hands wearing a Santa hat and a leopard print speedo IRL, but I've seen that in this game too.
It's not about realism it's about fun.
I don't recall seeing anyone punch a dragon to death with their bare hands wearing a Santa hat and a leopard print speedo IRL, but I've seen that in this game too.
Last edited by jmanfrw; 12-22-2016 at 08:23 PM.
I love the Bard and I also love running around for no reason. :C
First time playing around with WM was a freaking pain, but now that I got used to it, it's more fun than ever. Krietors guide helped me appreciate the skill a lot more. The numbers are bigger (who doesn't enjoy high DPS!?), the rotation is more challenging and there is overall more to keep an eye on (even when standing still).
It takes a lot of practice to turn Menuet on and off mid-fight but when
- Blood for Blood
- Internal Release
- Hawk's Eye
- Raging Strikes
- Sidewinder & Empyreal Arrow
are on cooldown, you have 15 whole seconds where you can turn off WM and go ham again. The rotation can be a lot of fun but also takes quite a few hours to really get used to.
I am kinda wishing for a spell in the next addon that lets me use Menuet for 15 seconds without the casttime, but that's wishful thinking...
Fragile creatures, we are taught to fear the Reaper
Ever running, we are dead before we meet Her
hmm you are still stance-dancing though?
Player
I am too lazy to do the actual math but I imagine I am doing much better with dancing on certain AOE heavy fights.
Also a higher APM kinda helps me focus more and makes BRD more fun.
It's a good mix of being tryhard and playing the more fun pre 60 BRD.
When higher DPS is needed, not switching will also be easier.
Because of this topic I went and raised my level 4 archer to level 30+ (thanks to Palace of the dead) and have tried out WM for the first time.
The cast times definitely chance the pace of things, but at the same time it fees familiar to me since I spend a lot of time on Summoner. Even though the new skills are nice, I feel that its a big slap in the face for bards who enjoyed "always moving" play style.
I main ARC these days, pulls more my own weight up to sophia ex.
And doing largely more than the required dps without WM as BRD up to A10S.
I'm pretty sure I'll start a chain of rage comments here, as it happens in DF regularly, but well, it's a game, it's supposed to be fun
And no WM with this, I have my BLM and my SMN if I want a caster.
This is a game. If you aren't having fun, you are doing it wrong.
If you aren't running savage and the latest EX, then you can still jump on your BRD for some fun time and just skip WM. You can still come close on dps. That 30% boost is really maybe around 10% (was a dps loss when it was 20% boost). If you actually put in some effort in your rotation, you will exceed the dps of 90% of the WM bards you come across. If you actually play Foes, your party will be happy, and you will still get comms.
See how you do in SSS without WM. That will give you some idea whether you manage to still do reasonable dps.
If you want Savage and EX, kinda stuck with WM unless you go with an understanding premade.
If you do need to move to avoid an aoe put feint on your bar. I use it on almost every optical sight in a11s unless i have a straight shot proc, bloodletter, sidewinder, misery end, flaming arrow..... bard has lots of movement.
Feint is anyway quite useful even if you're not moving since it's not a cast, so if you don't have a straight shot proc when Empyreal Arrow resets, you can use it (Empyreal Arrow is not a gcd, that's the point, so basically if you do that you get a free skill every 15s or so).
But I don't really think that's the issue here![]()
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